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Relintai
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entity_spell_system
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598d02022a
entity_spell_system
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Relintai
598d02022a
Reworked how aura trigger data is stored. The trigger logic is not yet implemented (soon), but it will be mostly trivial to do at this point. Also changed the stat attribute mod functions in aura to the new style.
2020-06-06 16:26:21 +02:00
..
atlases
Moved the atlases folder into data aswell.
2020-02-03 13:03:33 +01:00
auras
Reworked how aura trigger data is stored. The trigger logic is not yet implemented (soon), but it will be mostly trivial to do at this point. Also changed the stat attribute mod functions in aura to the new style.
2020-06-06 16:26:21 +02:00
entities
Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard.
2020-05-23 16:29:47 +02:00
items
Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard.
2020-05-23 16:29:47 +02:00
loot
Fix compile.
2020-02-26 21:15:36 +01:00
species
Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard.
2020-05-23 16:29:47 +02:00
spells
comvert quite a few more getters/setters to the newer style.
2020-06-05 19:40:53 +02:00