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14 lines
315 B
C++
14 lines
315 B
C++
#pragma once
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#include <System/System.h>
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#include "MonoBehaviour.h"
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#include "SpellScript.h"
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#include "AuraScript.h"
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using namespace UnityEngine;
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using namespace System;
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//Attribute: DefaultExecutionOrder*(-1000)
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class SpellSystem : public virtual MonoBehaviour, public virtual Object{
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private:
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void Awake();
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};
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