entity_spell_system/entities
Relintai d4ebbdc69c -Fixed crash in Aura, _setup_aura_data will now set up the time too, and Added more ERR checks.
-is_debuff is now just debuff.
-I realized that Godot Vectors, and Maps are made in a way, so that they don't need to be dynamically allocated. So none of the vectors, and maps are pointers anymore in Entity.
-PlayerTalent is a Reference now.
2019-05-29 17:27:36 +02:00
..
auras First Commit. 2019-04-20 14:02:55 +02:00
spell_data First Commit. 2019-04-20 14:02:55 +02:00
stats Added the heal pipeline. 2019-05-06 02:07:51 +02:00
entities.cpp First Commit. 2019-04-20 14:02:55 +02:00
entities.h First Commit. 2019-04-20 14:02:55 +02:00
entity.cpp -Fixed crash in Aura, _setup_aura_data will now set up the time too, and Added more ERR checks. 2019-05-29 17:27:36 +02:00
entity.h -Fixed crash in Aura, _setup_aura_data will now set up the time too, and Added more ERR checks. 2019-05-29 17:27:36 +02:00
FactionComponent.cpp First Commit. 2019-04-20 14:02:55 +02:00
FactionComponent.h First Commit. 2019-04-20 14:02:55 +02:00
mob.cpp First Commit. 2019-04-20 14:02:55 +02:00
mob.h First Commit. 2019-04-20 14:02:55 +02:00
player_talent.cpp First Commit. 2019-04-20 14:02:55 +02:00
player_talent.h -Fixed crash in Aura, _setup_aura_data will now set up the time too, and Added more ERR checks. 2019-05-29 17:27:36 +02:00
player.cpp First Commit. 2019-04-20 14:02:55 +02:00
player.h First Commit. 2019-04-20 14:02:55 +02:00
PlayerResource.cpp First Commit. 2019-04-20 14:02:55 +02:00
PlayerResource.h First Commit. 2019-04-20 14:02:55 +02:00
PlayerResourceComponent.cpp First Commit. 2019-04-20 14:02:55 +02:00
PlayerResourceComponent.h First Commit. 2019-04-20 14:02:55 +02:00
RageResource.cpp First Commit. 2019-04-20 14:02:55 +02:00
RageResource.h First Commit. 2019-04-20 14:02:55 +02:00
SimpleCharacterEffectPointGetter.cpp First Commit. 2019-04-20 14:02:55 +02:00
SimpleCharacterEffectPointGetter.h First Commit. 2019-04-20 14:02:55 +02:00
SpellMgrComponent.cpp First Commit. 2019-04-20 14:02:55 +02:00
SpellMgrComponent.h First Commit. 2019-04-20 14:02:55 +02:00
StateComponent.cpp First Commit. 2019-04-20 14:02:55 +02:00
StateComponent.h First Commit. 2019-04-20 14:02:55 +02:00
StateData.cpp First Commit. 2019-04-20 14:02:55 +02:00
StateData.h First Commit. 2019-04-20 14:02:55 +02:00