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19 lines
426 B
C++
19 lines
426 B
C++
#pragma once
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#include <System/System.h>
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#include <System/Collections/Generic/Dictionary.h>
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#include "Environment.h"
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#include "Debug.h"
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using namespace System::Collections::Generic;
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using namespace System;
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using namespace UnityEngine;
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namespace BS {
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namespace Configs {
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class Config : public virtual Object
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{
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private:
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Dictionary_T<String, String>* LoadDataIntoDictionary(String* filename, String* data);
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};
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}
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}
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