entity_spell_system/Queued/data/Config.h
2019-04-20 14:02:55 +02:00

19 lines
426 B
C++

#pragma once
#include <System/System.h>
#include <System/Collections/Generic/Dictionary.h>
#include "Environment.h"
#include "Debug.h"
using namespace System::Collections::Generic;
using namespace System;
using namespace UnityEngine;
namespace BS {
namespace Configs {
class Config : public virtual Object
{
private:
Dictionary_T<String, String>* LoadDataIntoDictionary(String* filename, String* data);
};
}
}