entity_spell_system/entities/stats
2020-04-23 18:48:49 +02:00
..
complex_level_stat_data.cpp Levels are now (properly) separated into class and character levels. 2020-02-19 12:17:10 +01:00
complex_level_stat_data.h Levels are now (properly) separated into class and character levels. 2020-02-19 12:17:10 +01:00
level_stat_data.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
level_stat_data.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
simple_level_stat_data.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
simple_level_stat_data.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
stat_data_entry.cpp Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it) 2020-04-09 12:32:05 +02:00
stat_data_entry.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
stat_data.cpp Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
stat_data.h Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
stat_modifier.cpp Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it) 2020-04-09 12:32:05 +02:00
stat_modifier.h Stat and StatModifier are back to being References. I found a better way to go about serializing stats. (Most likely they'll be merged into Entity, this should simplify the background logic aswell, and make it less awkward.) 2020-04-23 18:48:49 +02:00
stat.cpp Stat and StatModifier is also a resource now. Stats are not yet exposed as properties, as they need a bit of rework to work properly this way. 2020-04-23 12:13:56 +02:00
stat.h Stat and StatModifier are back to being References. I found a better way to go about serializing stats. (Most likely they'll be merged into Entity, this should simplify the background logic aswell, and make it less awkward.) 2020-04-23 18:48:49 +02:00