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43 lines
866 B
C++
43 lines
866 B
C++
#ifndef SIMPLE_LEVEL_STAT_DATA_H
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#define SIMPLE_LEVEL_STAT_DATA_H
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#include "core/resource.h"
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#include "level_stat_data.h"
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class SimpleLevelStatData : public LevelStatData {
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GDCLASS(SimpleLevelStatData, LevelStatData);
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public:
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int get_agility_per_level();
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void set_agility_per_level(int value);
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int get_strength_per_level();
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void set_strength_per_level(int value);
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int get_stamina_per_level();
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void set_stamina_per_level(int value);
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int get_intellect_per_level();
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void set_intellect_per_level(int value);
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int get_spirit_per_level();
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void set_spirit_per_level(int value);
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int _get_stat_diff(int stat, int old_level, int new_level);
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SimpleLevelStatData();
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protected:
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static void _bind_methods();
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private:
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int _agility_per_level;
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int _strength_per_level;
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int _stamina_per_level;
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int _intellect_per_level;
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int _spirit_per_level;
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};
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#endif
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