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54 lines
1020 B
C++
54 lines
1020 B
C++
#ifndef BAG_H
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#define BAG_H
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#include "core/reference.h"
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#include "core/vector.h"
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#include "../item_enums.h"
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class itemTemplate;
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class ItemInstance;
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class Bag : public Reference {
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GDCLASS(Bag, Reference);
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public:
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int get_allowed_item_types() const;
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void set_allowed_item_types(const int value);
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bool add_item(Ref<ItemInstance> item);
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Ref<ItemInstance> get_item(const int index);
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Ref<ItemInstance> remove_item(const int index);
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void swap_items(const int item1_index, const int item2_index);
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bool can_add_item(Ref<ItemInstance> item);
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int get_item_count();
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int get_valid_item_count();
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int get_size();
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void set_size(const int size);
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bool is_full();
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bool is_overburdened();
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Dictionary to_dict();
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void from_dict(const Dictionary &dict);
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Dictionary _to_dict();
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void _from_dict(const Dictionary &dict);
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Bag();
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~Bag();
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protected:
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static void _bind_methods();
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private:
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int _allowed_item_types;
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int _bag_size;
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Vector<Ref<ItemInstance> > _items;
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};
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#endif
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