entity_spell_system/data/spell_cooldown_manipulation_data.h
2019-04-20 14:02:55 +02:00

31 lines
536 B
C++

#ifndef SPELL_COOLDOWN_MANIPULATION_DATA_H
#define SPELL_COOLDOWN_MANIPULATION_DATA_H
#include "core/reference.h"
class SpellCooldownManipulationData : public Reference {
GDCLASS(SpellCooldownManipulationData, Reference);
public:
void set_id() {}
SpellCooldownManipulationData() {
_spell_id = 0;
_mod_value = 0;
_remove_if_exists = false;
_add_if_not_exists = false;
}
protected:
static void _bind_methods() {
}
private:
int _spell_id;
int _mod_value;
bool _remove_if_exists;
bool _add_if_not_exists;
};
#endif