mirror of
https://github.com/Relintai/entity_spell_system.git
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86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef ACTION_BAR_BUTTON_ENTRY_H
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#define ACTION_BAR_BUTTON_ENTRY_H
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#include "core/version.h"
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#include "core/object/ref_counted.h"
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#include "core/variant/dictionary.h"
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class ActionBarEntry;
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class ActionBarButtonEntry : public RefCounted {
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GDCLASS(ActionBarButtonEntry, RefCounted);
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public:
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static const String BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE;
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enum ActionBarButtonEntryType {
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ACTION_BAR_BUTTON_ENTRY_TYPE_NONE,
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ACTION_BAR_BUTTON_ENTRY_TYPE_SPELL,
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ACTION_BAR_BUTTON_ENTRY_TYPE_ITEM
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};
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Ref<ActionBarEntry> get_owner();
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void set_owner(ActionBarEntry *owner);
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int get_action_bar_id() const;
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void set_action_bar_id(const int value);
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int get_slot_id() const;
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void set_slot_id(int value);
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ActionBarButtonEntryType get_type() const;
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void set_type(const ActionBarButtonEntryType value);
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StringName get_item_path() const;
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void set_item_path(const StringName &value);
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void emit_change();
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Dictionary to_dict() const;
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void from_dict(const Dictionary &dict);
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ActionBarButtonEntry();
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ActionBarButtonEntry(const int actionBarId, const int slotId);
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ActionBarButtonEntry(const int actionBarId, const int slotId, const ActionBarButtonEntryType type, const StringName &item_path);
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~ActionBarButtonEntry();
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protected:
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static void _bind_methods();
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private:
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int _action_bar_id;
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int _slot_id;
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ActionBarButtonEntryType _type;
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StringName _item_path;
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ActionBarEntry *_owner;
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};
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VARIANT_ENUM_CAST(ActionBarButtonEntry::ActionBarButtonEntryType);
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#endif
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