mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-20 17:14:44 +01:00
159 lines
4.8 KiB
C++
159 lines
4.8 KiB
C++
/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "ess_resource_db_folders.h"
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#include "../data/items/craft_recipe.h"
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#include "../data/species/entity_species_data.h"
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#include "../data/spells/spell.h"
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#include "../entities/data/entity_data.h"
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#include "../entities/resources/entity_resource.h"
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#include "../entities/skills/entity_skill_data.h"
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#include "core/io/dir_access.h"
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bool ESSResourceDBFolders::get_automatic_load() const {
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return _automatic_load;
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}
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void ESSResourceDBFolders::set_automatic_load(const bool load) {
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_automatic_load = load;
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}
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bool ESSResourceDBFolders::get_load_folders() const {
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return _load_folders;
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}
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void ESSResourceDBFolders::set_load_folders(const bool load) {
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_load_folders = load;
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}
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PoolStringArray ESSResourceDBFolders::get_folders() const {
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return _folders;
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}
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void ESSResourceDBFolders::set_folders(const PoolStringArray &data) {
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_folders = data;
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}
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void ESSResourceDBFolders::_initialize() {
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load_all();
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}
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void ESSResourceDBFolders::load_all() {
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load_folders();
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}
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void ESSResourceDBFolders::load_folders() {
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for (int i = 0; i < _folders.size(); ++i) {
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load_folder(_folders[i]);
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}
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}
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void ESSResourceDBFolders::load_folder(const String &folder) {
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Ref<DirAccess> dir = DirAccess::open(folder);
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bool ew = folder.ends_with("/");
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if (dir.is_valid()) {
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dir->list_dir_begin();
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String filename;
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while (true) {
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filename = dir->get_next();
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if (filename == "")
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break;
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if (!dir->current_is_dir()) {
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String path;
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if (ew)
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path = folder + filename;
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else
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path = folder + "/" + filename;
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Ref<Resource> res = load_resource(path);
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ERR_CONTINUE(!res.is_valid());
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add_resource(res);
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}
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}
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} else {
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print_error("An error occurred when trying to access the path.");
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}
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}
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void ESSResourceDBFolders::add_resource(const Ref<Resource> &resource) {
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StringName cls = resource->get_class_name();
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if (cls == "EntityResource") {
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add_entity_resource(resource);
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} else if (cls == "EntitySkillData") {
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add_entity_skill(resource);
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} else if (cls == "EntityData") {
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add_entity_data(resource);
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} else if (cls == "Spell") {
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add_spell(resource);
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} else if (cls == "CraftRecipe") {
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add_craft_recipe(resource);
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} else if (cls == "ItemTemplate") {
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add_item_template(resource);
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} else if (cls == "EntitySpeciesData") {
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add_entity_species_data(resource);
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}
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}
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Ref<Resource> ESSResourceDBFolders::load_resource(const String &path, const String &type_hint) {
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return ResourceLoader::load(path, type_hint);
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}
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ESSResourceDBFolders::ESSResourceDBFolders() {
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_automatic_load = false;
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_xp_data_path = "";
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if (_automatic_load) {
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call_deferred("load_all");
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}
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}
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ESSResourceDBFolders::~ESSResourceDBFolders() {
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}
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void ESSResourceDBFolders::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_automatic_load"), &ESSResourceDBFolders::get_automatic_load);
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ClassDB::bind_method(D_METHOD("set_automatic_load", "load"), &ESSResourceDBFolders::set_automatic_load);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "automatic_load"), "set_automatic_load", "get_automatic_load");
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ClassDB::bind_method(D_METHOD("get_folders"), &ESSResourceDBFolders::get_folders);
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ClassDB::bind_method(D_METHOD("set_folders", "recipe"), &ESSResourceDBFolders::set_folders);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "folders"), "set_folders", "get_folders");
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//load
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ClassDB::bind_method(D_METHOD("_initialize"), &ESSResourceDBFolders::_initialize);
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ClassDB::bind_method(D_METHOD("load_all"), &ESSResourceDBFolders::load_all);
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ClassDB::bind_method(D_METHOD("load_folders"), &ESSResourceDBFolders::load_folders);
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ClassDB::bind_method(D_METHOD("load_folder", "folder"), &ESSResourceDBFolders::load_folder);
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ClassDB::bind_method(D_METHOD("add_resource", "resource"), &ESSResourceDBFolders::add_resource);
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ClassDB::bind_method(D_METHOD("load_resource", "path", "type_hint"), &ESSResourceDBFolders::load_resource, DEFVAL(""));
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}
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