#include "talent_row_data.h" Ref TalentRowData::get_talent_index(int index) const { ERR_FAIL_INDEX_V(index, TOTAL_ENTRIES, Ref()); return _talents[index]; } void TalentRowData::set_talent_index(int index, Ref talent) { ERR_FAIL_INDEX(index, TOTAL_ENTRIES); _talents[index] = Ref(talent); } Ref TalentRowData::get_talent(int culomn, int rank) const { ERR_FAIL_INDEX_V(culomn, MAX_TALENTS_IN_ROW, Ref()); ERR_FAIL_INDEX_V(rank, MAX_TALENTS_PER_ENTRY, Ref()); return _talents[culomn * MAX_TALENTS_IN_ROW + rank]; } void TalentRowData::set_talent(int culomn, int rank, Ref talent) { ERR_FAIL_INDEX(culomn, MAX_TALENTS_IN_ROW); ERR_FAIL_INDEX(rank, MAX_TALENTS_PER_ENTRY); _talents[culomn * MAX_TALENTS_IN_ROW + rank] = talent; } bool TalentRowData::has_talent_with_id(int id) { for (int i = 0; i < TOTAL_ENTRIES; ++i) { if (_talents[i].is_valid() && _talents[i]->get_id() == id) return true; } return false; } Ref TalentRowData::get_talent_with_id(int id) { for (int i = 0; i < TOTAL_ENTRIES; ++i) { if (_talents[i].is_valid() && _talents[i]->get_id() == id) return _talents[i]; } return Ref(); } TalentRowData::TalentRowData() { } TalentRowData::~TalentRowData() { for (int i = 0; i < TOTAL_ENTRIES; ++i) { _talents[i].unref(); } } void TalentRowData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_talent_index", "index"), &TalentRowData::get_talent_index); ClassDB::bind_method(D_METHOD("set_talent_index", "index", "value"), &TalentRowData::set_talent_index); ClassDB::bind_method(D_METHOD("get_talent", "culomn", "rank"), &TalentRowData::get_talent); ClassDB::bind_method(D_METHOD("set_talent", "culomn", "rank", "talent"), &TalentRowData::set_talent); ClassDB::bind_method(D_METHOD("has_talent_with_id", "id"), &TalentRowData::has_talent_with_id); ClassDB::bind_method(D_METHOD("get_talent_with_id", "id"), &TalentRowData::get_talent_with_id); for (int i = 0; i < MAX_TALENTS_IN_ROW; ++i) { for (int j = 0; j < MAX_TALENTS_PER_ENTRY; ++j) { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "Talent_" + itos(i) + "_" + itos(j), PROPERTY_HINT_RESOURCE_TYPE, "Talent", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_talent_index", "get_talent_index", i * MAX_TALENTS_IN_ROW + j); } } BIND_CONSTANT(MAX_TALENTS_IN_ROW); BIND_CONSTANT(MAX_TALENTS_PER_ENTRY); BIND_CONSTANT(TOTAL_ENTRIES); }