/* Copyright (c) 2019-2021 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef ENTITY_SKILL_DATA_H #define ENTITY_SKILL_DATA_H #include "core/version.h" #if VERSION_MAJOR > 3 #include "core/io/resource.h" #include "core/string/ustring.h" #else #include "core/resource.h" #include "core/ustring.h" #endif class EntitySkillData : public Resource { GDCLASS(EntitySkillData, Resource); public: int get_id() const; void set_id(const int value); int get_default_value() const; void set_default_value(const int value); int get_max_value() const; void set_max_value(const int value); String get_text_description() const; void set_text_description(const String value); EntitySkillData(); ~EntitySkillData(); protected: static void _bind_methods(); private: int _id; int _default_value; int _max_value; String _text_description; }; #endif