#include "SSpellCastFailedMsg.h" namespace BS { namespace Networking { void SSpellCastFailedMsg::Serialize(SerializationBuffer* buf){ buf->SeekZero(); buf->WriteInt(1017); buf->WriteUInt(this->Guid); } void SSpellCastFailedMsg::Deserialize(SerializationBuffer* buf) { this->Guid = buf->ReadUInt(); } SSpellCastFailedMsg::SSpellCastFailedMsg() { } String* SSpellCastFailedMsg::ToString() { return new String(CURRENT_TYPE); } } }