#include "SSendStateFlagsMsg.h" namespace BS { namespace Networking { void SSendStateFlagsMsg::Serialize(SerializationBuffer* buf){ buf->SeekZero(); buf->WriteInt(1036); buf->WriteUInt(this->Guid); buf->WriteInt(this->Flags); } void SSendStateFlagsMsg::Deserialize(SerializationBuffer* buf) { this->Guid = buf->ReadUInt(); this->Flags = buf->ReadInt(); } SSendStateFlagsMsg::SSendStateFlagsMsg() { } String* SSendStateFlagsMsg::ToString() { return new String(CURRENT_TYPE); } } }