#include "CSpellCastEventFailedMsg.h" namespace BS { namespace Networking { void CSpellCastEventFailedMsg::Serialize(SerializationBuffer* buf){ buf->SeekZero(); buf->WriteInt(1019); buf->WriteUInt(this->Guid); buf->WriteInt(this->SpellId); } void CSpellCastEventFailedMsg::Deserialize(SerializationBuffer* buf) { this->Guid = buf->ReadUInt(); this->SpellId = buf->ReadInt(); } CSpellCastEventFailedMsg::CSpellCastEventFailedMsg() { } String* CSpellCastEventFailedMsg::ToString() { return new String(CURRENT_TYPE); } } }