.. _doc_entities_entity: Entity ====== talk about api, how they work Entity Your main class, base for players, mobs etc 2d, 3d This should be used fors chests aswell bit of a tradeoff but the waz godot works this is the simplest also this way, this is the most extensible system / way it can be done, most general way most general purpose animatable chests, spells that make chests float, applying auras to chests, casting spells at them etc. as apis