#ifndef EQUIPMENT_DATA_ENTRY_H #define EQUIPMENT_DATA_ENTRY_H #include "core/resource.h" #include "item_instance.h" class ItemInstance; class EquipmentDataEntry : public Resource { GDCLASS(EquipmentDataEntry, Resource); public: Ref get_item(); EquipmentDataEntry(); ~EquipmentDataEntry(); protected: static void _bind_methods(); //private: }; #endif