#ifndef TALENT_ROW_DATA_H #define TALENT_ROW_DATA_H #include "core/reference.h" #include "core/ustring.h" #include "talent.h" class Talent; class TalentRowData : public Reference { GDCLASS(TalentRowData, Reference); public: Ref get_talent(int index) const; void set_talent(int index, Ref talent); Ref get_talent0() const; void set_talent0(Ref talent); Ref get_talent1() const; void set_talent1(Ref talent); Ref get_talent2() const; void set_talent2(Ref talent); Ref get_talent3() const; void set_talent3(Ref talent); Ref get_talent4() const; void set_talent4(Ref talent); TalentRowData() { for (int i = 0; i < MAX_TALENTS_IN_ROW; ++i) { _talents[i] = Ref(NULL); } } protected: static void _bind_methods(); private: enum { MAX_TALENTS_IN_ROW = 5, }; Ref _talents[MAX_TALENTS_IN_ROW]; }; #endif