#include "player.h" #include "../inventory/bag.h" int Player::gets_seed() { return _s_seed; } void Player::sets_seed(int value) { _s_seed = value; ORPC(setc_seed, value); } int Player::getc_seed() { return _c_seed; } void Player::setc_seed(int value) { _c_seed = value; } //Ref Player::get_input_profile() { // return _input_profile; //} void Player::_setup() { Entity::_setup(); if (!gets_entity_data().is_valid()) return; if (is_deserialized()) { return; } ProfileManager *pm = ProfileManager::get_instance(); if (pm != NULL) { Ref cp = pm->get_class_profile(gets_entity_data()->get_id()); if (cp.is_valid()) { set_actionbar_locked(cp->get_actionbar_locked()); get_action_bar_profile()->clear_action_bars(); Ref abp = cp->get_action_bar_profile(); get_action_bar_profile()->from_actionbar_profile(abp); } } if (!gets_bag().is_valid()) { Ref bag; bag.instance(); bag->set_size(gets_entity_data()->get_bag_size()); sets_bag(bag); } } Dictionary Player::_to_dict() { Dictionary dict = Entity::_to_dict(); dict["seed"] = _s_seed; return dict; } void Player::_from_dict(const Dictionary &dict) { Entity::_from_dict(dict); sets_seed(dict.get("seed", _s_seed)); } Player::Player() { _s_seed = 0; _c_seed = _s_seed; //_input_profile = Ref(memnew(InputProfile())); SET_RPC_REMOTE("setc_seed"); } Player::~Player() { //_input_profile.unref(); } void Player::_bind_methods() { ClassDB::bind_method(D_METHOD("gets_seed"), &Player::gets_seed); ClassDB::bind_method(D_METHOD("sets_seed", "value"), &Player::sets_seed); ADD_PROPERTY(PropertyInfo(Variant::INT, "sseed"), "sets_seed", "gets_seed"); ClassDB::bind_method(D_METHOD("getc_seed"), &Player::getc_seed); ClassDB::bind_method(D_METHOD("setc_seed", "value"), &Player::setc_seed); ADD_PROPERTY(PropertyInfo(Variant::INT, "cseed"), "setc_seed", "getc_seed"); //ClassDB::bind_method(D_METHOD("get_input_profile"), &Player::get_input_profile); }