#ifndef ITEM_INSTANCE_H #define ITEM_INSTANCE_H #include "core/object.h" class ItemInstance : public Object { GDCLASS(ItemInstance, Object); private: int _item_id; int _count; int _slot_id; protected: static void _bind_methods(); public: int get_item_id(); void set_item_id(int value); int get_count(); void set_count(int value); int get_slot_id(); void set_slot_id(int value); ItemInstance(); ItemInstance(int itemId); ItemInstance(int itemId, int count); }; #endif