#include "item_instance.h" int ItemInstance::get_item_id() { return _item_id; } void ItemInstance::set_item_id(int value) { _item_id = value; } int ItemInstance::get_count() { return _count; } void ItemInstance::set_count(int value) { _count = value; } int ItemInstance::get_slot_id() { return _slot_id; } void ItemInstance::set_slot_id(int value) { _slot_id = value; } ItemInstance::ItemInstance() { } ItemInstance::ItemInstance(int _item_id) { set_item_id(_item_id); _count = 1; } ItemInstance::ItemInstance(int _item_id, int count) { set_item_id(_item_id); set_count(count); } void ItemInstance::_bind_methods() { }