#ifndef ENTITY_RESOURCE_COST_DATA_H #define ENTITY_RESOURCE_COST_DATA_H #include "core/resource.h" #include "entity_resource_cost_data.h" #include "entity_resource_data.h" class EntityResourceCostData : public Resource { GDCLASS(EntityResourceCostData, Resource); public: Ref get_entity_resource_data(); void set_entity_resource_data(Ref data); int get_cost(); void set_cost(int value); EntityResourceCostData(); protected: static void _bind_methods(); private: Ref _entity_resource_data; int _cost; }; #endif