/* Copyright (c) 2019-2020 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef PROFILE_MANAGER_H #define PROFILE_MANAGER_H #include "core/vector.h" #include "scene/main/node.h" #include "class_profile.h" class ProfileManager : public Node { GDCLASS(ProfileManager, Node); public: static const String DEFAULT_PROFILE_FILE_NAME; static ProfileManager *get_instance(); int get_last_used_class(); void set_last_used_class(int value); int get_class_profile_count(); Ref get_class_profile_index(int index); void add_class_profile(Ref profile); void clear_class_profiles(); void remove_class_profile(int index); Vector > &get_class_profiles(); Ref get_class_profile(int class_id); void save(); void load(); void save_profile(String name); void load_profile(String name); void load_defaults(); Dictionary to_dict() const; void from_dict(const Dictionary &dict); ProfileManager(); ~ProfileManager(); protected: static void _bind_methods(); private: static ProfileManager *_instance; int _last_used_class; String _profile_name; Vector > _class_profiles; }; #endif