#include "RemoveCPlayerSpellCooldownDataMsg.h" namespace BS { namespace Networking { void RemoveCPlayerSpellCooldownDataMsg::Serialize(SerializationBuffer* buf){ buf->SeekZero(); buf->WriteInt(1035); buf->WriteInt(this->SpellId); } void RemoveCPlayerSpellCooldownDataMsg::Deserialize(SerializationBuffer* buf) { this->SpellId = buf->ReadInt(); } RemoveCPlayerSpellCooldownDataMsg::RemoveCPlayerSpellCooldownDataMsg() { } String* RemoveCPlayerSpellCooldownDataMsg::ToString() { return new String(CURRENT_TYPE); } } }