#include "MobSpellDataEntry.h" MobSpellDataType MobSpellDataEntry::getType(){ return this->type; } int MobSpellDataEntry::getSpellId() { return this->spellId; } int MobSpellDataEntry::getPriority() { return this->priority; } bool MobSpellDataEntry::getMoveWhileCasting() { return this->moveWhileCasting; } MobSpellDataEntry::MobSpellDataEntry() { } MobSpellDataEntry::MobSpellDataEntry(MobSpellDataType type, int spellId, int priority, bool moveWhileCasting) { this->type = type; this->spellId = spellId; this->priority = priority; this->moveWhileCasting = moveWhileCasting; }