#ifndef CATEGORY_COOLDOWN_H #define CATEGORY_COOLDOWN_H #include "core/reference.h" class CategoryCooldown : public Reference { GDCLASS(CategoryCooldown, Reference); public: int get_category_id() const; void set_category_id(const int value); float get_remaining() const; void set_remaining(const float value); bool update(const float delta); protected: static void _bind_methods(); private: int _category_id; float _remaining; }; #endif