#include "SimpleEventMsg.h" namespace BS { namespace Networking { void SimpleEventMsg::Serialize(SerializationBuffer* buf){ buf->SeekZero(); buf->WriteInt(1005); buf->WriteInt((int)(this->Event)); } void SimpleEventMsg::Deserialize(SerializationBuffer* buf) { this->Event = (SimpleEventMsg::EventType)(buf->ReadInt()); } SimpleEventMsg::SimpleEventMsg() { } String* SimpleEventMsg::ToString() { return new String(CURRENT_TYPE); } } }