#include "EffectLoaderHelper.h" //Delegate declaration moved to header file void EffectLoaderHelper::addOnAssetLoadedEvent(EffectLoaderHelper::AssetLoadedAction* value){ EffectLoaderHelper::AssetLoadedAction* assetLoadedAction = this->OnAssetLoadedEvent; EffectLoaderHelper::AssetLoadedAction* assetLoadedAction2; do{ assetLoadedAction2 = assetLoadedAction; EffectLoaderHelper::AssetLoadedAction* value2 = (EffectLoaderHelper::AssetLoadedAction*)(Delegate::Combine(assetLoadedAction2, value)); assetLoadedAction = Interlocked::CompareExchange(this->OnAssetLoadedEvent, value2, assetLoadedAction2); } while (*assetLoadedAction != *assetLoadedAction2); } void EffectLoaderHelper::removeOnAssetLoadedEvent(EffectLoaderHelper::AssetLoadedAction* value) { EffectLoaderHelper::AssetLoadedAction* assetLoadedAction = this->OnAssetLoadedEvent; EffectLoaderHelper::AssetLoadedAction* assetLoadedAction2; do { assetLoadedAction2 = assetLoadedAction; EffectLoaderHelper::AssetLoadedAction* value2 = (EffectLoaderHelper::AssetLoadedAction*)(Delegate::Remove(assetLoadedAction2, value)); assetLoadedAction = Interlocked::CompareExchange(this->OnAssetLoadedEvent, value2, assetLoadedAction2); } while (*assetLoadedAction != *assetLoadedAction2); } int EffectLoaderHelper::getID() { return this->id; } void EffectLoaderHelper::setID(int value) { this->id = value; } String* EffectLoaderHelper::getBundle() { return this->bundle; } void EffectLoaderHelper::setBundle(String* value) { this->bundle = value; } String* EffectLoaderHelper::getFile() { return this->file; } void EffectLoaderHelper::setFile(String* value) { this->file = value; } GameObject* EffectLoaderHelper::getAsset() { return this->asset; } void EffectLoaderHelper::setAsset(GameObject* value) { this->asset = value; } EffectLoaderHelper::EffectLoaderHelper() { file = new String("Warrior"); bundle = new String("icons/icons"); } EffectLoaderHelper::EffectLoaderHelper(int id, String* bundle, String* file) { this->id = id; this->bundle = bundle; this->file = file; } void EffectLoaderHelper::RegisterOnAssetLoaded(EffectLoaderHelper::AssetLoadedAction* callback) { if (this->getAsset() != null) { callback(this); return; } this->addOnAssetLoadedEvent(callback); } void EffectLoaderHelper::OnAssetLoaded(BaseAssetBundleHelper* h) { AssetBundleFileLoadHelper* assetBundleFileLoadHelper = as_cast(h); this->asset = assetBundleFileLoadHelper->AssetLoadOperation->GetAsset(); if (this->OnAssetLoadedEvent != null) { DELEGATE_INVOKE(this->OnAssetLoadedEvent, this); this->OnAssetLoadedEvent = null; } } void EffectLoaderHelper::Load() { if ((this->bundle == *(new String(""))) || (this->file == *(new String("")))) { return; } if (DataMgr::Instance != null) { DataMgr::Instance->RequestAsset(this->bundle, this->file, /*ERROR: Cannot translate: System.NotImplementedException: typeOfExpression: --> TODO: --> http://www.boost.org/doc/libs/1_55_0/doc/html/typeof/tuto.html. Node: ICSharpCode.NRefactory.CSharp.TypeOfExpression*/, new DataMgr::DataLoadFinishAction(this->OnAssetLoaded), null); } }