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3e10779dbc
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Updated old style getters/setters to use the new style. E.g. sget_ -> gets_.
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2020-02-26 21:20:54 +01:00 |
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74eb8bcb2f
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Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file.
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2020-01-31 19:34:47 +01:00 |
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5c503af08e
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Fix some underlines.
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2019-12-30 16:24:56 +01:00 |
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70ca5ed700
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First draft documentation for bags, and crafting.
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2019-12-30 13:01:10 +01:00 |
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ad7f4f2c2e
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Created the docs for a few more pages. I'll proofread them in a second pass.
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2019-12-30 03:26:16 +01:00 |
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47da2d28b1
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Added bindings for dispells into Spell, and Aura. Cleaned up Spell's scaling bindings. The AuraTypes enum can now be used as flags aswell. Unified has_global_cooldown like bindings.
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2019-12-29 01:58:25 +01:00 |
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d81b5eaf13
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Docs for Spell Enums.
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2019-12-27 16:40:21 +01:00 |
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dc6e74c60a
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Docs for Item Enums. Also started work on Spell Enums, and added a little explanation, on why these classes exist.
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2019-12-27 16:04:57 +01:00 |
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0e8e2d3463
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Split the enums, and globals into smaller doc pages. Also added Pets, and networking pages. Finished EntityEnums.
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2019-12-27 14:36:55 +01:00 |
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2565a4bcc9
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Skeleton for the docs. In some cases I also added some quick notes.
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2019-12-27 01:00:47 +01:00 |
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453280f6c3
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Added a sphinx-based doc setup. Its based on godot's. The colors still need work.
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2019-12-26 16:15:27 +01:00 |
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