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267b6c2082
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Networking for bags, and target bags.
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2019-11-04 16:50:53 +01:00 |
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0d98a36668
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Merged Mob and Player into Entity.
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2019-11-04 01:38:27 +01:00 |
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bac30cf901
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Implement helpers for crafting.
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2019-11-04 01:16:50 +01:00 |
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d2c29095bb
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Added gender enum, and added it to ItemVisualEntry.
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2019-11-03 22:39:19 +01:00 |
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0bdf6652a6
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Better/Different AuraGroup implementation.
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2019-11-01 22:07:56 +01:00 |
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8a19b74449
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hass_spell_id, and hasc_spell_id functions.
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2019-11-01 20:33:14 +01:00 |
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b9430efb7a
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renamed the ai property to sai.
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2019-10-31 11:52:56 +01:00 |
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90e7e0064d
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Work on AI.
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2019-10-31 01:35:29 +01:00 |
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056791b313
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Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash.
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2019-10-29 18:12:15 +01:00 |
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d410497b71
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More work on networking.
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2019-10-29 13:36:33 +01:00 |
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c02fd1e9f3
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Better fix for the previos compile error.
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2019-10-29 00:33:30 +01:00 |
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2a753972f5
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Fix compile for android.
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2019-10-29 00:24:37 +01:00 |
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1994e023b2
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More work on networking.
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2019-10-29 00:15:52 +01:00 |
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2a6b080cf6
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More work on multiplayer.
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2019-10-28 21:48:50 +01:00 |
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233d934876
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Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements.
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2019-10-28 16:53:48 +01:00 |
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8512378fd2
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Improved the RPC macros.
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2019-10-28 14:45:38 +01:00 |
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30332f7e7d
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Test implementation for sending objects across the network.
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2019-10-23 20:34:08 +02:00 |
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b0ce9818c1
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Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
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2019-10-19 13:21:21 +02:00 |
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fdecd5b733
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Removed some unneeded commented out code.
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2019-10-15 20:23:51 +02:00 |
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dcd8c65782
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More work on stats.
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2019-10-15 20:23:13 +02:00 |
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5c4f0a1fe3
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Stat refactor part2.
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2019-10-15 18:34:19 +02:00 |
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df8331e07f
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Now entities have an action bar profile aswell. Also fixed small deserialization issues.
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2019-10-14 19:49:40 +02:00 |
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d490fa6b61
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Added should_deny_equip.
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2019-10-13 22:48:25 +02:00 |
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3f586d46d2
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Fixed some deserialization <-> setup related issues.
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2019-10-13 20:05:03 +02:00 |
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65227db52c
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Cleanups, and more missing stuff.
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2019-10-13 13:53:03 +02:00 |
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698e418d16
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Added in the missing equipment related functions.
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2019-10-13 13:31:49 +02:00 |
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b578d928bd
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Added equip hooks. And added a non-existent signal.
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2019-10-13 13:12:27 +02:00 |
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88d9093996
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Various levelling, and serialization related fixes, and improvements.
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2019-10-10 00:46:12 +02:00 |
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66018908d5
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Implemented bag serialization.
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2019-10-09 14:37:23 +02:00 |
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7d4b718acc
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removed the hyphen from s, and clevelup.
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2019-10-08 00:30:16 +02:00 |
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f6ee549d07
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Added crafting related functions into the entity.
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2019-10-07 16:31:43 +02:00 |
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3fc6579aee
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Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories.
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2019-10-07 15:25:36 +02:00 |
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425bf1df2f
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Removed the stat helper member Refs from entity.
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2019-10-07 00:34:12 +02:00 |
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26ba90a9d3
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implemented equipslots.
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2019-10-07 00:29:05 +02:00 |
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bbb92b244d
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Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity.
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2019-10-06 18:51:16 +02:00 |
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5afc9d4e08
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Cleaned up the talent related functions in entity.
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2019-10-06 16:47:03 +02:00 |
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529f8935d6
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Added seed to the player.
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2019-10-06 00:25:12 +02:00 |
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7c6cb26aba
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Implemented looting.
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2019-10-02 13:23:04 +02:00 |
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435b57337a
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Added an sspell_cast_success callback. Also the clientside version was finished up.
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2019-09-28 17:36:02 +02:00 |
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bcbc83596a
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Improved the targeting signals, and callbacks in entity.
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2019-09-27 18:05:43 +02:00 |
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3b1028ddf4
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Added mouseover callbacks.
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2019-09-25 12:59:21 +02:00 |
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6074b75ec3
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
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5e68f551a3
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Cleaned up the talent-related functions in entity.
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2019-09-17 14:06:41 +02:00 |
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4aad057925
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Added a few remaining things required for entity interactions.
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2019-09-17 02:14:24 +02:00 |
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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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7756cf51ec
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Work on serialization.
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2019-09-13 09:26:53 +02:00 |
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f036bf449b
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Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called.
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2019-09-13 01:23:28 +02:00 |
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99be4306ce
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Added EntitySkill.
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2019-09-13 00:23:39 +02:00 |
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2c8becc27a
|
Added xp and level based events.
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2019-09-12 13:26:52 +02:00 |
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7fbb0c4599
|
Fixed compile.
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2019-09-11 17:24:22 +02:00 |
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