Commit Graph

87 Commits

Author SHA1 Message Date
267b6c2082 Networking for bags, and target bags. 2019-11-04 16:50:53 +01:00
0d98a36668 Merged Mob and Player into Entity. 2019-11-04 01:38:27 +01:00
bac30cf901 Implement helpers for crafting. 2019-11-04 01:16:50 +01:00
d2c29095bb Added gender enum, and added it to ItemVisualEntry. 2019-11-03 22:39:19 +01:00
0bdf6652a6 Better/Different AuraGroup implementation. 2019-11-01 22:07:56 +01:00
8a19b74449 hass_spell_id, and hasc_spell_id functions. 2019-11-01 20:33:14 +01:00
b9430efb7a renamed the ai property to sai. 2019-10-31 11:52:56 +01:00
90e7e0064d Work on AI. 2019-10-31 01:35:29 +01:00
056791b313 Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash. 2019-10-29 18:12:15 +01:00
d410497b71 More work on networking. 2019-10-29 13:36:33 +01:00
c02fd1e9f3 Better fix for the previos compile error. 2019-10-29 00:33:30 +01:00
2a753972f5 Fix compile for android. 2019-10-29 00:24:37 +01:00
1994e023b2 More work on networking. 2019-10-29 00:15:52 +01:00
2a6b080cf6 More work on multiplayer. 2019-10-28 21:48:50 +01:00
233d934876 Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements. 2019-10-28 16:53:48 +01:00
8512378fd2 Improved the RPC macros. 2019-10-28 14:45:38 +01:00
30332f7e7d Test implementation for sending objects across the network. 2019-10-23 20:34:08 +02:00
b0ce9818c1 Renamed DataManager to EntityDataManager. Also moved it to the root of the project. 2019-10-19 13:21:21 +02:00
fdecd5b733 Removed some unneeded commented out code. 2019-10-15 20:23:51 +02:00
dcd8c65782 More work on stats. 2019-10-15 20:23:13 +02:00
5c4f0a1fe3 Stat refactor part2. 2019-10-15 18:34:19 +02:00
df8331e07f Now entities have an action bar profile aswell. Also fixed small deserialization issues. 2019-10-14 19:49:40 +02:00
d490fa6b61 Added should_deny_equip. 2019-10-13 22:48:25 +02:00
3f586d46d2 Fixed some deserialization <-> setup related issues. 2019-10-13 20:05:03 +02:00
65227db52c Cleanups, and more missing stuff. 2019-10-13 13:53:03 +02:00
698e418d16 Added in the missing equipment related functions. 2019-10-13 13:31:49 +02:00
b578d928bd Added equip hooks. And added a non-existent signal. 2019-10-13 13:12:27 +02:00
88d9093996 Various levelling, and serialization related fixes, and improvements. 2019-10-10 00:46:12 +02:00
66018908d5 Implemented bag serialization. 2019-10-09 14:37:23 +02:00
7d4b718acc removed the hyphen from s, and clevelup. 2019-10-08 00:30:16 +02:00
f6ee549d07 Added crafting related functions into the entity. 2019-10-07 16:31:43 +02:00
3fc6579aee Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories. 2019-10-07 15:25:36 +02:00
425bf1df2f Removed the stat helper member Refs from entity. 2019-10-07 00:34:12 +02:00
26ba90a9d3 implemented equipslots. 2019-10-07 00:29:05 +02:00
bbb92b244d Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity. 2019-10-06 18:51:16 +02:00
5afc9d4e08 Cleaned up the talent related functions in entity. 2019-10-06 16:47:03 +02:00
529f8935d6 Added seed to the player. 2019-10-06 00:25:12 +02:00
7c6cb26aba Implemented looting. 2019-10-02 13:23:04 +02:00
435b57337a Added an sspell_cast_success callback. Also the clientside version was finished up. 2019-09-28 17:36:02 +02:00
bcbc83596a Improved the targeting signals, and callbacks in entity. 2019-09-27 18:05:43 +02:00
3b1028ddf4 Added mouseover callbacks. 2019-09-25 12:59:21 +02:00
6074b75ec3 Property style cleanup, and added an entity name changed signal. 2019-09-17 15:35:03 +02:00
5e68f551a3 Cleaned up the talent-related functions in entity. 2019-09-17 14:06:41 +02:00
4aad057925 Added a few remaining things required for entity interactions. 2019-09-17 02:14:24 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
7756cf51ec Work on serialization. 2019-09-13 09:26:53 +02:00
f036bf449b Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called. 2019-09-13 01:23:28 +02:00
99be4306ce Added EntitySkill. 2019-09-13 00:23:39 +02:00
2c8becc27a Added xp and level based events. 2019-09-12 13:26:52 +02:00
7fbb0c4599 Fixed compile. 2019-09-11 17:24:22 +02:00