Commit Graph

13 Commits

Author SHA1 Message Date
65227db52c Cleanups, and more missing stuff. 2019-10-13 13:53:03 +02:00
66018908d5 Implemented bag serialization. 2019-10-09 14:37:23 +02:00
a4554f5bf7 -Removed the fail cond from Bag::get_item.
-Removed the bag include from item template.
2019-09-27 16:35:55 +02:00
f337ab57c4 Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it. 2019-09-27 00:49:21 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
06436b27f8 Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag. 2019-08-16 02:24:32 +02:00
4b35b4e541 Commented out most things in the bag for now. 2019-08-15 14:43:17 +02:00
ee6838d33b The bag is now scriptable. 2019-08-14 15:52:23 +02:00
f9464e0025 Added a flags binding to item types, also added an allowed types variable to bag. 2019-08-07 03:31:45 +02:00
895525a998 Work on fleshing out the inventory system. 2019-08-07 01:54:59 +02:00
9aaa5d1d5a -Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
2019-05-30 00:26:02 +02:00
adc47a4ae7 More work on the inventory. 2019-05-06 21:31:19 +02:00
53227bb6fe -Started working on inventory-related classes, and added helper classes for cooldowns. 2019-05-06 18:07:07 +02:00