c02fd1e9f3
Better fix for the previos compile error.
2019-10-29 00:33:30 +01:00
2a753972f5
Fix compile for android.
2019-10-29 00:24:37 +01:00
1994e023b2
More work on networking.
2019-10-29 00:15:52 +01:00
2a6b080cf6
More work on multiplayer.
2019-10-28 21:48:50 +01:00
233d934876
Added functions to manipulate what the _s_sees vector. Also added a bind for vrpc. And smaller fixes/improvements.
2019-10-28 16:53:48 +01:00
8512378fd2
Improved the RPC macros.
2019-10-28 14:45:38 +01:00
30332f7e7d
Test implementation for sending objects across the network.
2019-10-23 20:34:08 +02:00
b0ce9818c1
Renamed DataManager to EntityDataManager. Also moved it to the root of the project.
2019-10-19 13:21:21 +02:00
fdecd5b733
Removed some unneeded commented out code.
2019-10-15 20:23:51 +02:00
dcd8c65782
More work on stats.
2019-10-15 20:23:13 +02:00
5c4f0a1fe3
Stat refactor part2.
2019-10-15 18:34:19 +02:00
df8331e07f
Now entities have an action bar profile aswell. Also fixed small deserialization issues.
2019-10-14 19:49:40 +02:00
d490fa6b61
Added should_deny_equip.
2019-10-13 22:48:25 +02:00
3f586d46d2
Fixed some deserialization <-> setup related issues.
2019-10-13 20:05:03 +02:00
65227db52c
Cleanups, and more missing stuff.
2019-10-13 13:53:03 +02:00
698e418d16
Added in the missing equipment related functions.
2019-10-13 13:31:49 +02:00
b578d928bd
Added equip hooks. And added a non-existent signal.
2019-10-13 13:12:27 +02:00
88d9093996
Various levelling, and serialization related fixes, and improvements.
2019-10-10 00:46:12 +02:00
66018908d5
Implemented bag serialization.
2019-10-09 14:37:23 +02:00
7d4b718acc
removed the hyphen from s, and clevelup.
2019-10-08 00:30:16 +02:00
f6ee549d07
Added crafting related functions into the entity.
2019-10-07 16:31:43 +02:00
3fc6579aee
Renamed CraftDataAttribute into CraftRecipe. Also added a few more crafting categories.
2019-10-07 15:25:36 +02:00
425bf1df2f
Removed the stat helper member Refs from entity.
2019-10-07 00:34:12 +02:00
26ba90a9d3
implemented equipslots.
2019-10-07 00:29:05 +02:00
bbb92b244d
Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity.
2019-10-06 18:51:16 +02:00
5afc9d4e08
Cleaned up the talent related functions in entity.
2019-10-06 16:47:03 +02:00
529f8935d6
Added seed to the player.
2019-10-06 00:25:12 +02:00
7c6cb26aba
Implemented looting.
2019-10-02 13:23:04 +02:00
435b57337a
Added an sspell_cast_success callback. Also the clientside version was finished up.
2019-09-28 17:36:02 +02:00
bcbc83596a
Improved the targeting signals, and callbacks in entity.
2019-09-27 18:05:43 +02:00
3b1028ddf4
Added mouseover callbacks.
2019-09-25 12:59:21 +02:00
6074b75ec3
Property style cleanup, and added an entity name changed signal.
2019-09-17 15:35:03 +02:00
5e68f551a3
Cleaned up the talent-related functions in entity.
2019-09-17 14:06:41 +02:00
4aad057925
Added a few remaining things required for entity interactions.
2019-09-17 02:14:24 +02:00
18925ee236
Implemented Bags, and added a InteractionType enum.
2019-09-16 21:57:55 +02:00
7756cf51ec
Work on serialization.
2019-09-13 09:26:53 +02:00
f036bf449b
Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called.
2019-09-13 01:23:28 +02:00
99be4306ce
Added EntitySkill.
2019-09-13 00:23:39 +02:00
2c8becc27a
Added xp and level based events.
2019-09-12 13:26:52 +02:00
7fbb0c4599
Fixed compile.
2019-09-11 17:24:22 +02:00
4afc637801
Added 3 data classes.
2019-09-11 15:06:30 +02:00
41d94978e6
Added the money field.
2019-09-11 13:06:04 +02:00
870a1f406c
Added the basic interact methods to entity, and EntityData.
2019-09-11 12:54:51 +02:00
39a335e36c
Added the new enums into EntityData as well. Also small bug and typo fixes.
2019-09-11 12:26:41 +02:00
50062d8ad4
Added properties from the new enums into entity.
2019-09-11 11:25:52 +02:00
008bf34a34
Added 2 more events.
2019-09-11 11:01:30 +02:00
ca2fe9a6c4
Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
2019-09-09 14:26:18 +02:00
06436b27f8
Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag.
2019-08-16 02:24:32 +02:00
3cce6b0ae8
-Talent is now inherited from Aura.
...
-Cleaned up the talent system specific classes.
-The ResourceManager now loads talents aswell.
-Cleaned up, and made the EntityResource system scriptable.
-Fixed the stat signals, the stat parameter was null every time. ("this" should've been wrapped in a Ref.)
2019-08-13 23:58:42 +02:00
895525a998
Work on fleshing out the inventory system.
2019-08-07 01:54:59 +02:00