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6bd6ad4623
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Removed the old ai aswell.
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2019-11-27 11:14:47 +01:00 |
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675aeaeba2
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Reworked the UtilityAI implementation into something that I think will actually be good, and useful. Also intial work on pet support.
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2019-11-27 10:54:56 +01:00 |
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d89871f1b4
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now the text_name properties use resource's resource_name property to store data.
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2019-11-09 17:49:05 +01:00 |
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90e7e0064d
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Work on AI.
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2019-10-31 01:35:29 +01:00 |
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f07afba4ff
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Added EntitySpeciesData to EntityData. Also bound equipment_data.
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2019-10-25 10:38:32 +02:00 |
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1b8f94b818
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Added description to EntityData and ENtityClassData.
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2019-10-25 10:28:55 +02:00 |
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70cb694a12
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Removed the temp properties.
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2019-10-19 12:49:01 +02:00 |
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056f9e0358
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More bindings cleanup.
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2019-10-19 12:47:30 +02:00 |
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f0aca4afa4
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Removed the temporary bindings.
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2019-10-19 12:20:59 +02:00 |
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48470111f3
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Standardized resource name and description properties. I left the original properties for now, so upgrading is possible.
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2019-10-19 12:12:09 +02:00 |
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d490fa6b61
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Added should_deny_equip.
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2019-10-13 22:48:25 +02:00 |
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3f586d46d2
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Fixed some deserialization <-> setup related issues.
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2019-10-13 20:05:03 +02:00 |
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b578d928bd
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Added equip hooks. And added a non-existent signal.
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2019-10-13 13:12:27 +02:00 |
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88d9093996
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Various levelling, and serialization related fixes, and improvements.
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2019-10-10 00:46:12 +02:00 |
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5c1c47f5ce
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implemented serialization for EntityDataContainer.
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2019-10-08 13:37:08 +02:00 |
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1c48fc9634
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Added craft recipes to EntityData.
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2019-10-07 17:17:21 +02:00 |
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bbb92b244d
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Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity.
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2019-10-06 18:51:16 +02:00 |
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262e278377
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Merged Talent and Skill into Aura.
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2019-10-06 18:19:04 +02:00 |
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5afc9d4e08
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Cleaned up the talent related functions in entity.
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2019-10-06 16:47:03 +02:00 |
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cd2022792b
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Fixed calling _cans_interact, and _sinteract in EntityData.
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2019-10-02 11:22:20 +02:00 |
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435b57337a
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Added an sspell_cast_success callback. Also the clientside version was finished up.
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2019-09-28 17:36:02 +02:00 |
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98e0126e19
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Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes.
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2019-09-25 12:00:11 +02:00 |
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3d8010f028
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Fix warning at startup.
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2019-09-17 01:25:59 +02:00 |
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d16e580bf4
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Moved the container and vendor data into it's own classes from EntityData.
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2019-09-17 01:14:19 +02:00 |
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0a00a12c32
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Split EntityData into EntityClassData, and a new EntityData.
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2019-09-17 00:04:37 +02:00 |
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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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db06f601fc
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Added stat_points_per_level to EntityData.
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2019-09-12 22:55:07 +02:00 |
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2c8becc27a
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Added xp and level based events.
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2019-09-12 13:26:52 +02:00 |
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4afc637801
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Added 3 data classes.
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2019-09-11 15:06:30 +02:00 |
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41d94978e6
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Added the money field.
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2019-09-11 13:06:04 +02:00 |
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870a1f406c
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Added the basic interact methods to entity, and EntityData.
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2019-09-11 12:54:51 +02:00 |
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39a335e36c
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Added the new enums into EntityData as well. Also small bug and typo fixes.
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2019-09-11 12:26:41 +02:00 |
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008bf34a34
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Added 2 more events.
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2019-09-11 11:01:30 +02:00 |
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8cc7017351
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Removed MobData, and merged it into EntityData. Also cleaned up PlayerCharacterData.
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2019-09-09 22:12:04 +02:00 |
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e1c83586a7
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EntityData now has a parent EntityData property, for reusing parts of an another one.
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2019-09-09 20:36:15 +02:00 |
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6a4d0be1d5
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Fix search and replace fail.
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2019-09-09 15:50:39 +02:00 |
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ca2fe9a6c4
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Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
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2019-09-09 14:26:18 +02:00 |
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