Commit Graph

16 Commits

Author SHA1 Message Date
79a82810b5 Fixed serializing caster's path as ".". 2019-11-11 00:46:31 +01:00
056791b313 Improved the design a bit, implemented serializing SpellDamageInfo, and SpellHealInfo. Also fixed a crash. 2019-10-29 18:12:15 +01:00
07d81d63a9 Fix warning at start. 2019-10-29 15:18:08 +01:00
d410497b71 More work on networking. 2019-10-29 13:36:33 +01:00
2a6b080cf6 More work on multiplayer. 2019-10-28 21:48:50 +01:00
30332f7e7d Test implementation for sending objects across the network. 2019-10-23 20:34:08 +02:00
b0ce9818c1 Renamed DataManager to EntityDataManager. Also moved it to the root of the project. 2019-10-19 13:21:21 +02:00
5c4f0a1fe3 Stat refactor part2. 2019-10-15 18:34:19 +02:00
88d9093996 Various levelling, and serialization related fixes, and improvements. 2019-10-10 00:46:12 +02:00
e0183a53c6 More from_dicts. 2019-09-14 20:44:50 +02:00
62b5df080a More work on entity serialization. 2019-09-13 15:21:07 +02:00
c3828efe05 A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs. 2019-08-05 01:36:33 +02:00
7af76fe42f Fixed uninitialized variables (and an editor cash because of it). 2019-06-30 17:39:13 +02:00
c9c9267dbb Fixed aura ticks. 2019-06-24 17:58:25 +02:00
f1194ab218 -Added rage, and energy stat.
-Added class resource support.
-Fixed bugs related to auras.
2019-06-22 23:28:36 +02:00
032e6622f6 First Commit. 2019-04-20 14:02:55 +02:00