Commit Graph

11 Commits

Author SHA1 Message Date
5ea00de13e Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles. 2020-02-03 11:56:52 +01:00
74eb8bcb2f Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
6f3744e2cb Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it. 2020-01-09 04:27:19 +01:00
905da5161e Moved the EntityDataManager into a new autoloads subfolder. 2019-12-01 22:56:53 +01:00
b0ce9818c1 Renamed DataManager to EntityDataManager. Also moved it to the root of the project. 2019-10-19 13:21:21 +02:00
f12640dbcc implemented serialization for ItemInstance. 2019-10-07 19:19:34 +02:00
f337ab57c4 Cleaned up ItemInstance, and ESDragAndDrop a bit. Reenabled AISpellActionContainer and fixed android build with it. 2019-09-27 00:49:21 +02:00
18925ee236 Implemented Bags, and added a InteractionType enum. 2019-09-16 21:57:55 +02:00
e6e717719b More getters, setters, and a small fix. 2019-08-07 02:46:23 +02:00
895525a998 Work on fleshing out the inventory system. 2019-08-07 01:54:59 +02:00
53227bb6fe -Started working on inventory-related classes, and added helper classes for cooldowns. 2019-05-06 18:07:07 +02:00