425bf1df2f
Removed the stat helper member Refs from entity.
2019-10-07 00:34:12 +02:00
26ba90a9d3
implemented equipslots.
2019-10-07 00:29:05 +02:00
bbb92b244d
Renamed _stat_points_per_level to _spell_points_per_level in entity class data, and added free point counters for both spell points, and talent points into entity.
2019-10-06 18:51:16 +02:00
262e278377
Merged Talent and Skill into Aura.
2019-10-06 18:19:04 +02:00
f819668ab0
Removed spell's next rank member, and a bit more work on the talent management functions.
2019-10-06 17:18:44 +02:00
0d294e89cd
Cleaned up Talent a bit.
2019-10-06 17:04:28 +02:00
5afc9d4e08
Cleaned up the talent related functions in entity.
2019-10-06 16:47:03 +02:00
18cf024cc5
now an entity can by itself interact, it does not need an EntityData. Useful for opening simpler custom entities, that just open guis.
2019-10-06 00:10:36 +02:00
fa4749f28d
Fixed small mistakes in player's serialization, and deserialization.
2019-10-04 22:55:46 +02:00
7c6cb26aba
Implemented looting.
2019-10-02 13:23:04 +02:00
435b57337a
Added an sspell_cast_success callback. Also the clientside version was finished up.
2019-09-28 17:36:02 +02:00
fc35baf69f
Fixed the arguments for a few script virtual callbacks.
2019-09-28 15:23:21 +02:00
d8d2ce895e
Fix crash.
2019-09-28 01:04:26 +02:00
bcbc83596a
Improved the targeting signals, and callbacks in entity.
2019-09-27 18:05:43 +02:00
d8f702dfb8
Added a mouse entered, and exited signal aswell.
2019-09-25 16:31:28 +02:00
3b1028ddf4
Added mouseover callbacks.
2019-09-25 12:59:21 +02:00
1d317c56b7
Now entity properly calls unref, on spell cast fails.
2019-09-24 15:18:35 +02:00
6074b75ec3
Property style cleanup, and added an entity name changed signal.
2019-09-17 15:35:03 +02:00
5e68f551a3
Cleaned up the talent-related functions in entity.
2019-09-17 14:06:41 +02:00
bd6d2cfde5
Added a _canc_interact vmethod as well.
2019-09-17 02:17:47 +02:00
4aad057925
Added a few remaining things required for entity interactions.
2019-09-17 02:14:24 +02:00
3d8010f028
Fix warning at startup.
2019-09-17 01:25:59 +02:00
0a00a12c32
Split EntityData into EntityClassData, and a new EntityData.
2019-09-17 00:04:37 +02:00
18925ee236
Implemented Bags, and added a InteractionType enum.
2019-09-16 21:57:55 +02:00
e0183a53c6
More from_dicts.
2019-09-14 20:44:50 +02:00
8cafa3bf7d
Crash fix.
2019-09-14 02:58:02 +02:00
40ab1c9c00
Simple from_dict implementation.
2019-09-14 01:56:57 +02:00
62b5df080a
More work on entity serialization.
2019-09-13 15:21:07 +02:00
7756cf51ec
Work on serialization.
2019-09-13 09:26:53 +02:00
f036bf449b
Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called.
2019-09-13 01:23:28 +02:00
544aa45a80
Bindings for XPData.
2019-09-12 14:40:57 +02:00
2c8becc27a
Added xp and level based events.
2019-09-12 13:26:52 +02:00
cfb2373fd1
Added locked property to Stat. Also fixed a bunch of smaller errors.
2019-09-11 18:18:20 +02:00
4afc637801
Added 3 data classes.
2019-09-11 15:06:30 +02:00
41d94978e6
Added the money field.
2019-09-11 13:06:04 +02:00
870a1f406c
Added the basic interact methods to entity, and EntityData.
2019-09-11 12:54:51 +02:00
39a335e36c
Added the new enums into EntityData as well. Also small bug and typo fixes.
2019-09-11 12:26:41 +02:00
4bf99ac12d
Fix uninitialized variables.
2019-09-11 11:30:29 +02:00
50062d8ad4
Added properties from the new enums into entity.
2019-09-11 11:25:52 +02:00
008bf34a34
Added 2 more events.
2019-09-11 11:01:30 +02:00
ca2fe9a6c4
Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
2019-09-09 14:26:18 +02:00
396c49542c
Finished up the previous change in CharacterClass. Added some temporary comments.
2019-09-08 23:10:22 +02:00
7640ff7884
Now The aura's added, and removed clientside signals are also called properly.
2019-09-08 00:02:21 +02:00
9bbca6d4b5
Clientside spell cast callbacks are now properly called.
2019-09-07 16:52:11 +02:00
06436b27f8
Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag.
2019-08-16 02:24:32 +02:00
3cce6b0ae8
-Talent is now inherited from Aura.
...
-Cleaned up the talent system specific classes.
-The ResourceManager now loads talents aswell.
-Cleaned up, and made the EntityResource system scriptable.
-Fixed the stat signals, the stat parameter was null every time. ("this" should've been wrapped in a Ref.)
2019-08-13 23:58:42 +02:00
895525a998
Work on fleshing out the inventory system.
2019-08-07 01:54:59 +02:00
38b155d4ad
-Moved StatModifier from Stats to it's own file. Also updated i.
...
-Removed the old, now unneeded SpellCastData stuff from Entity.
-Small interface fixed to stat, also fixed applying and deapplying modifiers.
-Fixed AuraStatAttribute's bindings.
-Made the aura commands a little more intuitive.
-Added gcd callback bindings.
-Has Global Cooldonw in spell is now defaults to true.
-Small binding fixes.
2019-08-05 23:59:37 +02:00
39c9d6c36d
Now the clientside gcds also refresh.
2019-08-05 15:38:01 +02:00
716f1833c4
Small fixes to Cooldown and CategoryCooldown event / signaling logic.
2019-08-05 10:55:50 +02:00