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18925ee236
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
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06436b27f8
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Moved the inventory system into Player. Also Added a new inventory class, and renamed everything in playyer to use that instead of bag.
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2019-08-16 02:24:32 +02:00 |
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4b35b4e541
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Commented out most things in the bag for now.
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2019-08-15 14:43:17 +02:00 |
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ee6838d33b
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The bag is now scriptable.
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2019-08-14 15:52:23 +02:00 |
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f9464e0025
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
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895525a998
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Work on fleshing out the inventory system.
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2019-08-07 01:54:59 +02:00 |
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9aaa5d1d5a
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-Renamed CharacterSkeletonBoneId to CharacterSkeletonPoints.
-Added rank to spells.
-Removed The Icon class, and the SpellManager.
-More cleanup.
-Removed more collection dynamic allocations.
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2019-05-30 00:26:02 +02:00 |
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adc47a4ae7
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More work on the inventory.
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2019-05-06 21:31:19 +02:00 |
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53227bb6fe
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
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