Added auto learn spells project setting.

This commit is contained in:
Relintai 2020-06-04 12:27:32 +02:00
parent d063f8da28
commit ee0c346b7c
2 changed files with 16 additions and 0 deletions

View File

@ -102,6 +102,13 @@ void ESS::set_max_class_level(const int value) {
_max_class_level = value;
}
int ESS::get_auto_learn_spells() const {
return _auto_learn_spells;
}
void ESS::set_auto_learn_spells(const int value) {
_auto_learn_spells = value;
}
Ref<ESSResourceDB> ESS::get_resource_db() {
return _ess_resource_db;
}
@ -494,6 +501,10 @@ void ESS::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_class_level", "value"), &ESS::set_max_class_level);
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_class_level"), "set_max_class_level", "get_max_class_level");
ClassDB::bind_method(D_METHOD("get_auto_learn_spells"), &ESS::get_auto_learn_spells);
ClassDB::bind_method(D_METHOD("set_auto_learn_spells", "value"), &ESS::set_auto_learn_spells);
ADD_PROPERTY(PropertyInfo(Variant::INT, "auto_learn_spells"), "set_auto_learn_spells", "get_auto_learn_spells");
ClassDB::bind_method(D_METHOD("get_resource_db"), &ESS::get_resource_db);
ClassDB::bind_method(D_METHOD("set_resource_db"), &ESS::set_resource_db);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "resource_db", PROPERTY_HINT_RESOURCE_TYPE, "ESSResourceDB"), "set_resource_db", "get_resource_db");
@ -596,6 +607,7 @@ ESS::ESS() {
_use_class_xp = GLOBAL_DEF("ess/level/use_class_xp", false);
_automatic_class_levelups = GLOBAL_DEF("ess/level/automatic_class_levelups", false);
_use_global_class_level = GLOBAL_DEF("ess/level/use_global_class_level", false);
_auto_learn_spells = GLOBAL_DEF("ess/level/auto_learn_spells", true);
_max_character_level = GLOBAL_DEF("ess/level/max_character_level", 20);
_max_class_level = GLOBAL_DEF("ess/level/max_class_level", 40);

View File

@ -78,6 +78,9 @@ public:
int get_max_class_level() const;
void set_max_class_level(const int value);
int get_auto_learn_spells() const;
void set_auto_learn_spells(const int value);
Ref<ESSResourceDB> get_resource_db();
void set_resource_db(const Ref<ESSResourceDB> &resource_db);
@ -179,6 +182,7 @@ private:
bool _allow_class_recipe_learning;
int _max_character_level;
int _max_class_level;
bool _auto_learn_spells;
//Stats
Vector<StringName> _stat_id_to_name;