diff --git a/data/character_skeleton_visual_entry.cpp b/data/character_skeleton_visual_entry.cpp index 841751e..876f13a 100644 --- a/data/character_skeleton_visual_entry.cpp +++ b/data/character_skeleton_visual_entry.cpp @@ -36,8 +36,8 @@ void CharacterSkeletonVisualEntry::set_effect(Ref effect) { Ref CharacterSkeletonVisualEntry::get_mesh() { return _mesh; } -void CharacterSkeletonVisualEntry::set_mesh(Ref effect) { - _mesh = effect; +void CharacterSkeletonVisualEntry::set_mesh(Ref mesh) { + _mesh = mesh; } CharacterSkeletonVisualEntry::CharacterSkeletonVisualEntry() { @@ -64,7 +64,7 @@ void CharacterSkeletonVisualEntry::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_effect", "get_effect"); ClassDB::bind_method(D_METHOD("get_mesh"), &CharacterSkeletonVisualEntry::get_mesh); - ClassDB::bind_method(D_METHOD("set_mesh", "path"), &CharacterSkeletonVisualEntry::set_effect); + ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &CharacterSkeletonVisualEntry::set_mesh); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "ArrayMesh"), "set_mesh", "get_mesh"); BIND_ENUM_CONSTANT(BONE_ATTACHMENT_TYPE_NONE);