mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-22 17:18:12 +01:00
ActionBarButtonEntry now also uses StringNames of resource paths instead of ints.
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parent
fa8f38fa5d
commit
db04b24273
@ -24,7 +24,7 @@ SOFTWARE.
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#include "action_bar_entry.h"
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#include "action_bar_entry.h"
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const String ActionBarButtonEntry::BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE = "None, Spell, Item";
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const String ActionBarButtonEntry::BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE = "None,Spell,Item";
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Ref<ActionBarEntry> ActionBarButtonEntry::get_owner() {
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Ref<ActionBarEntry> ActionBarButtonEntry::get_owner() {
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return Ref<ActionBarEntry>(_owner);
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return Ref<ActionBarEntry>(_owner);
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@ -33,42 +33,42 @@ void ActionBarButtonEntry::set_owner(ActionBarEntry *owner) {
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_owner = owner;
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_owner = owner;
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}
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}
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int ActionBarButtonEntry::get_action_bar_id() {
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int ActionBarButtonEntry::get_action_bar_id() const {
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return _action_bar_id;
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return _action_bar_id;
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}
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}
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void ActionBarButtonEntry::set_action_bar_id(int value) {
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void ActionBarButtonEntry::set_action_bar_id(const int value) {
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_action_bar_id = value;
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_action_bar_id = value;
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emit_change();
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emit_change();
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}
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}
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int ActionBarButtonEntry::get_slot_id() {
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int ActionBarButtonEntry::get_slot_id() const {
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return _slot_id;
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return _slot_id;
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}
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}
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void ActionBarButtonEntry::set_slot_id(int value) {
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void ActionBarButtonEntry::set_slot_id(const int value) {
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_slot_id = value;
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_slot_id = value;
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emit_change();
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emit_change();
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}
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}
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ActionBarButtonEntry::ActionBarButtonEntryType ActionBarButtonEntry::get_type() {
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ActionBarButtonEntry::ActionBarButtonEntryType ActionBarButtonEntry::get_type() const {
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return _type;
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return _type;
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}
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}
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void ActionBarButtonEntry::set_type(ActionBarButtonEntry::ActionBarButtonEntryType value) {
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void ActionBarButtonEntry::set_type(const ActionBarButtonEntry::ActionBarButtonEntryType value) {
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_type = value;
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_type = value;
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emit_change();
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emit_change();
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}
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}
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int ActionBarButtonEntry::get_item_id() {
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StringName ActionBarButtonEntry::get_item_path() const {
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return _item_id;
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return _item_path;
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}
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}
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void ActionBarButtonEntry::set_item_id(int value) {
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void ActionBarButtonEntry::set_item_path(const StringName &value) {
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_item_id = value;
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_item_path = value;
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emit_change();
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emit_change();
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}
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}
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@ -86,7 +86,7 @@ Dictionary ActionBarButtonEntry::to_dict() const {
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dict["action_bar_id"] = _action_bar_id;
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dict["action_bar_id"] = _action_bar_id;
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dict["slot_id"] = _slot_id;
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dict["slot_id"] = _slot_id;
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dict["type"] = _type;
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dict["type"] = _type;
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dict["item_id"] = _item_id;
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dict["item_path"] = _item_path;
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return dict;
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return dict;
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}
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}
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@ -96,7 +96,7 @@ void ActionBarButtonEntry::from_dict(const Dictionary &dict) {
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_action_bar_id = dict.get("action_bar_id", 0);
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_action_bar_id = dict.get("action_bar_id", 0);
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_slot_id = dict.get("slot_id", 0);
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_slot_id = dict.get("slot_id", 0);
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_type = VariantCaster<ActionBarButtonEntryType>().cast(dict.get("type", ACTION_BAR_BUTTON_ENTRY_TYPE_NONE));
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_type = VariantCaster<ActionBarButtonEntryType>().cast(dict.get("type", ACTION_BAR_BUTTON_ENTRY_TYPE_NONE));
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_item_id = dict.get("item_id", 0);
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_item_path = dict.get("item_path", "");
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emit_change();
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emit_change();
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}
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}
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@ -107,26 +107,24 @@ ActionBarButtonEntry::ActionBarButtonEntry() {
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_action_bar_id = 0;
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_action_bar_id = 0;
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_slot_id = 0;
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_slot_id = 0;
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_type = ACTION_BAR_BUTTON_ENTRY_TYPE_NONE;
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_type = ACTION_BAR_BUTTON_ENTRY_TYPE_NONE;
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_item_id = 0;
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}
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}
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ActionBarButtonEntry::ActionBarButtonEntry(int actionBarId, int slotId) {
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ActionBarButtonEntry::ActionBarButtonEntry(const int actionBarId, const int slotId) {
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_owner = NULL;
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_owner = NULL;
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_action_bar_id = actionBarId;
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_action_bar_id = actionBarId;
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_slot_id = slotId;
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_slot_id = slotId;
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_type = ACTION_BAR_BUTTON_ENTRY_TYPE_NONE;
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_type = ACTION_BAR_BUTTON_ENTRY_TYPE_NONE;
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_item_id = 0;
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}
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}
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ActionBarButtonEntry::ActionBarButtonEntry(int actionBarId, int slotId, ActionBarButtonEntryType type, int itemId) {
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ActionBarButtonEntry::ActionBarButtonEntry(const int actionBarId, const int slotId, const ActionBarButtonEntryType type, const StringName &item_path) {
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_owner = NULL;
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_owner = NULL;
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_action_bar_id = actionBarId;
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_action_bar_id = actionBarId;
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_slot_id = slotId;
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_slot_id = slotId;
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_type = type;
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_type = type;
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_item_id = itemId;
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_item_path = item_path;
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}
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}
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ActionBarButtonEntry::~ActionBarButtonEntry() {
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ActionBarButtonEntry::~ActionBarButtonEntry() {
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@ -149,9 +147,9 @@ void ActionBarButtonEntry::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_type", "value"), &ActionBarButtonEntry::set_type);
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ClassDB::bind_method(D_METHOD("set_type", "value"), &ActionBarButtonEntry::set_type);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, ActionBarButtonEntry::BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE), "set_type", "get_type");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, ActionBarButtonEntry::BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE), "set_type", "get_type");
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ClassDB::bind_method(D_METHOD("get_item_id"), &ActionBarButtonEntry::get_item_id);
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ClassDB::bind_method(D_METHOD("get_item_path"), &ActionBarButtonEntry::get_item_path);
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ClassDB::bind_method(D_METHOD("set_item_id", "value"), &ActionBarButtonEntry::set_item_id);
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ClassDB::bind_method(D_METHOD("set_item_path", "value"), &ActionBarButtonEntry::set_item_path);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "item_id"), "set_item_id", "get_item_id");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "get_item_path"), "set_item_path", "get_item_path");
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ClassDB::bind_method(D_METHOD("from_dict", "dict"), &ActionBarButtonEntry::from_dict);
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ClassDB::bind_method(D_METHOD("from_dict", "dict"), &ActionBarButtonEntry::from_dict);
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ClassDB::bind_method(D_METHOD("to_dict"), &ActionBarButtonEntry::to_dict);
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ClassDB::bind_method(D_METHOD("to_dict"), &ActionBarButtonEntry::to_dict);
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@ -43,17 +43,17 @@ public:
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Ref<ActionBarEntry> get_owner();
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Ref<ActionBarEntry> get_owner();
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void set_owner(ActionBarEntry *owner);
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void set_owner(ActionBarEntry *owner);
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int get_action_bar_id();
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int get_action_bar_id() const;
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void set_action_bar_id(int value);
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void set_action_bar_id(const int value);
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int get_slot_id();
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int get_slot_id() const;
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void set_slot_id(int value);
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void set_slot_id(int value);
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ActionBarButtonEntryType get_type();
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ActionBarButtonEntryType get_type() const;
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void set_type(ActionBarButtonEntryType value);
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void set_type(const ActionBarButtonEntryType value);
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int get_item_id();
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StringName get_item_path() const;
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void set_item_id(int value);
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void set_item_path(const StringName &value);
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void emit_change();
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void emit_change();
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@ -61,8 +61,8 @@ public:
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void from_dict(const Dictionary &dict);
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void from_dict(const Dictionary &dict);
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ActionBarButtonEntry();
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ActionBarButtonEntry();
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ActionBarButtonEntry(int actionBarId, int slotId);
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ActionBarButtonEntry(const int actionBarId, const int slotId);
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ActionBarButtonEntry(int actionBarId, int slotId, ActionBarButtonEntryType type, int itemId);
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ActionBarButtonEntry(const int actionBarId, const int slotId, const ActionBarButtonEntryType type, const StringName &item_path);
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~ActionBarButtonEntry();
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~ActionBarButtonEntry();
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protected:
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protected:
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@ -72,7 +72,7 @@ private:
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int _action_bar_id;
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int _action_bar_id;
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int _slot_id;
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int _slot_id;
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ActionBarButtonEntryType _type;
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ActionBarButtonEntryType _type;
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int _item_id;
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StringName _item_path;
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ActionBarEntry *_owner;
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ActionBarEntry *_owner;
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};
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};
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@ -85,7 +85,7 @@ Ref<ActionBarButtonEntry> ActionBarEntry::get_button_for_slotid(int slotId) {
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}
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}
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}
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}
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Ref<ActionBarButtonEntry> abe = Ref<ActionBarButtonEntry>(memnew(ActionBarButtonEntry(_action_bar_id, slotId, ActionBarButtonEntry::ACTION_BAR_BUTTON_ENTRY_TYPE_NONE, 0)));
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Ref<ActionBarButtonEntry> abe = Ref<ActionBarButtonEntry>(memnew(ActionBarButtonEntry(_action_bar_id, slotId, ActionBarButtonEntry::ACTION_BAR_BUTTON_ENTRY_TYPE_NONE, StringName())));
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abe->set_owner(this);
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abe->set_owner(this);
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_button_entries.push_back(abe);
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_button_entries.push_back(abe);
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