From c3a1bc4503c7412b24f6afdf7a8b8c1470309ac4 Mon Sep 17 00:00:00 2001 From: Relintai Date: Sat, 2 May 2020 23:52:21 +0200 Subject: [PATCH] Fix initial value of EntityStat's percent. --- entities/entity.cpp | 2 +- entities/entity.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/entities/entity.cpp b/entities/entity.cpp index 9038954..442a7a0 100644 --- a/entities/entity.cpp +++ b/entities/entity.cpp @@ -579,7 +579,7 @@ void Entity::_setup() { Ref cc = gets_entity_data()->get_entity_class_data(); ERR_FAIL_COND(!cc.is_valid()); - Ref stat_data = _s_entity_data->get_stat_data(); + //Ref stat_data = _s_entity_data->get_stat_data(); sets_ai(_s_entity_data->get_ai_instance()); diff --git a/entities/entity.h b/entities/entity.h index cf7308c..150ac3b 100644 --- a/entities/entity.h +++ b/entities/entity.h @@ -114,7 +114,7 @@ struct EntityStat { base = 0; base_calculated = 0; bonus = 0; - percent = 0; + percent = 100; scurrent = 0; ccurrent = 0;