diff --git a/entities/entity.cpp b/entities/entity.cpp index 4f54bbf..302300f 100644 --- a/entities/entity.cpp +++ b/entities/entity.cpp @@ -1007,7 +1007,7 @@ void Entity::sdie() { son_death(); //send an event to client - VRPCN(cdie); + VRPC(cdie); //signal emit_signal("sdied", this); @@ -2842,13 +2842,13 @@ void Entity::sfail_cast() { _s_spell_cast_info.unref(); - VRPCN(cfail_cast); + VRPC(cfail_cast); } void Entity::sdelay_cast() { emit_signal("scast_delayed", _s_spell_cast_info); - VRPCN(cdelay_cast); + VRPC(cdelay_cast); } void Entity::sfinish_cast() { @@ -2860,7 +2860,7 @@ void Entity::sfinish_cast() { _s_spell_cast_info.unref(); - VRPCN(cfinish_cast); + VRPC(cfinish_cast); } void Entity::sinterrupt_cast() { @@ -2874,7 +2874,7 @@ void Entity::sinterrupt_cast() { _s_spell_cast_info.unref(); - VRPCN(cinterrupt_cast); + VRPC(cinterrupt_cast); } void Entity::cstart_casting_rpc(String data) { @@ -3762,7 +3762,7 @@ void Entity::sreset_talents() { emit_signal("stalent_reset", this); - ORPCN(creset_talents); + ORPC(creset_talents); } void Entity::creset_talents() { _c_talents.clear(); @@ -3827,7 +3827,7 @@ int Entity::gets_talent_count() { void Entity::sclear_talents() { _s_talents.clear(); - ORPCN(cclear_talents); + ORPC(cclear_talents); } void Entity::addc_talent(int talent) { diff --git a/entities/entity.h b/entities/entity.h index 8a23a60..5abb41c 100644 --- a/entities/entity.h +++ b/entities/entity.h @@ -80,55 +80,23 @@ enum PlayerSendFlags { #define SET_RPC_MASTERSYNC(p_method_name) rpc_config(p_method_name, MultiplayerAPI::RPC_MODE_MASTERSYNC); #define SET_RPC_PUPPETSYNC(p_method_name) rpc_config(p_method_name, MultiplayerAPI::RPC_MODE_PUPPETSYNC); -//Normal -#define RPCN(func) \ - if (is_inside_tree() && get_tree()->has_network_peer()) { \ - rpc(#func); \ - } \ - func(); - -#define VRPCN(func) \ - if (is_inside_tree() && get_tree()->has_network_peer()) { \ - vrpc(#func); \ - } \ - func(); - -#define ORPCN(func) \ - if (is_inside_tree() && get_tree()->has_network_peer()) { \ - if (get_tree()->is_network_server() && get_network_master() != 1) \ - rpc_id(get_network_master(), #func); \ - } \ - func(); - -#define RPCSN(func) \ - if (is_inside_tree() && get_tree()->has_network_peer()) { \ - if (get_tree()->is_network_server()) { \ - func(); \ - } else { \ - rpc_id(1, #func); \ - } \ - } else { \ - func(); \ - } - -//Variadic // f.e. RPC(method, arg0, arg1, etc) #define RPC(func, ...) \ if (is_inside_tree() && get_tree()->has_network_peer()) { \ - rpc(#func, __VA_ARGS__); \ + rpc(#func, ##__VA_ARGS__); \ } \ func(__VA_ARGS__); #define VRPC(func, ...) \ if (is_inside_tree() && get_tree()->has_network_peer()) { \ - vrpc(#func, __VA_ARGS__); \ + vrpc(#func, ##__VA_ARGS__); \ } \ func(__VA_ARGS__); #define ORPC(func, ...) \ if (is_inside_tree() && get_tree()->has_network_peer()) { \ if (get_tree()->is_network_server() && get_network_master() != 1) \ - rpc_id(get_network_master(), #func, __VA_ARGS__); \ + rpc_id(get_network_master(), #func, ##__VA_ARGS__); \ } \ func(__VA_ARGS__); @@ -137,7 +105,7 @@ enum PlayerSendFlags { if (get_tree()->is_network_server()) { \ func(__VA_ARGS__); \ } else { \ - rpc_id(1, #func, __VA_ARGS__); \ + rpc_id(1, #func, ##__VA_ARGS__); \ } \ } else { \ func(__VA_ARGS__); \