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https://github.com/Relintai/entity_spell_system.git
synced 2025-05-09 22:41:39 +02:00
Added the same api to Auras.
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parent
58e62da501
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@ -80,6 +80,13 @@ void Aura::set_rank(const int value) {
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_rank = value;
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}
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String Aura::get_text_translation_key() const {
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return _text_translation_key;
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}
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void Aura::set_text_translation_key(const String &value) {
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_text_translation_key = value;
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}
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String Aura::get_text_description() const {
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return _text_description;
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}
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@ -1030,6 +1037,69 @@ void Aura::handle_aura_heal(Ref<AuraData> aura_data, Ref<SpellHealInfo> data) {
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call("_handle_aura_heal", aura_data, data);
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}
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String Aura::get_name_translated() const {
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if (_text_translation_key != "") {
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return tr(_text_translation_key);
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}
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return get_name();
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}
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String Aura::get_description(const int class_level, const int character_level) {
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return call("_get_description", class_level, character_level);
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}
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String Aura::_get_description(const int class_level, const int character_level) {
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String str;
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if (_text_translation_key != "") {
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str = tr(_text_translation_key + "_DESC");
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}
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str = _text_description;
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int pos = str.find_char('%');
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while (pos > 0) {
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if (pos == str.size() - 1)
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break;
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CharType o = str[pos + 1];
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if (o == '#' || o == '$' || o == '%') {
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int nsp = str.find_char(' ', pos + 1);
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if (pos < 0)
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break;
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String prop = str.substr(pos + 2, nsp - pos - 2);
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StringName psm = prop;
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bool valid = false;
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Variant value = get(psm, &valid);
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if (valid) {
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if (o == '#') {
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value = Variant::evaluate(Variant::OP_MULTIPLY, value, class_level / static_cast<float>(EntityEnums::MAX_CLASS_LEVEL));
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value = static_cast<int>(value);
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}
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if (o == '$') {
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value = Variant::evaluate(Variant::OP_MULTIPLY, value, character_level / static_cast<float>(EntityEnums::MAX_CHARACTER_LEVEL));
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value = static_cast<int>(value);
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}
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str = str.replace(str.substr(pos, nsp - pos) + " ", value);
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}
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}
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pos = str.find_char('%', pos + 1);
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}
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return str;
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}
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void Aura::_sapply(Ref<AuraApplyInfo> info) {
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ERR_FAIL_COND(info->get_target() == NULL || info->get_caster() == NULL || !info->get_aura().is_valid());
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@ -1518,12 +1588,22 @@ void Aura::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "ability_scale_data_id"), "set_ability_scale_data_id", "get_ability_scale_data_id");
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ADD_GROUP("Texts", "text");
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BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "desc"), "_get_description", PropertyInfo(Variant::INT, "class_level"), PropertyInfo(Variant::INT, "character_level")));
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_name"), "set_name", "get_name");
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ClassDB::bind_method(D_METHOD("get_text_translation_key"), &Aura::get_text_translation_key);
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ClassDB::bind_method(D_METHOD("set_text_translation_key", "value"), &Aura::set_text_description);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_translation_key"), "set_text_translation_key", "get_text_translation_key");
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ClassDB::bind_method(D_METHOD("get_text_description"), &Aura::get_text_description);
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ClassDB::bind_method(D_METHOD("set_text_description", "value"), &Aura::set_text_description);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_description", PROPERTY_HINT_MULTILINE_TEXT), "set_text_description", "get_text_description");
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ClassDB::bind_method(D_METHOD("get_name_translated"), &Aura::get_name_translated);
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ClassDB::bind_method(D_METHOD("get_description", "class_level", "character_level"), &Aura::get_description);
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ClassDB::bind_method(D_METHOD("_get_description", "class_level", "character_level"), &Aura::_get_description);
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ClassDB::bind_method(D_METHOD("get_visual_spell_effects"), &Aura::get_visual_spell_effects);
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ClassDB::bind_method(D_METHOD("set_visual_spell_effects", "value"), &Aura::set_visual_spell_effects);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "visual_spell_effects", PROPERTY_HINT_RESOURCE_TYPE, "SpellEffectVisual"), "set_visual_spell_effects", "get_visual_spell_effects");
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@ -85,6 +85,9 @@ public:
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int get_rank() const;
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void set_rank(const int value);
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String get_text_translation_key() const;
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void set_text_translation_key(const String &value);
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String get_text_description() const;
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void set_text_description(const String description);
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@ -350,6 +353,10 @@ public:
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_FORCE_INLINE_ bool is_talent() const { return _aura_type == SpellEnums::AURA_TYPE_TALENT; }
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String get_name_translated() const;
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String get_description(const int class_level, const int character_level);
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String _get_description(const int class_level, const int character_level);
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Aura();
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~Aura();
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@ -393,6 +400,7 @@ private:
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bool _hide;
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Ref<Spell> _teaches_spell;
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String _text_translation_key;
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String _text_description;
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int ability_scale_data_id;
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int _rank;
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