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Fix parentheses in _calculate_initial_damage, and _calculate_initial_heal.
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@ -929,7 +929,7 @@ void Spell::_son_spell_hit(Ref<SpellCastInfo> info) {
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void Spell::_calculate_initial_damage(Ref<SpellDamageInfo> data) {
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void Spell::_calculate_initial_damage(Ref<SpellDamageInfo> data) {
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Math::randomize();
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Math::randomize();
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data->damage_set(damage_get_min() + (damage_get_max() - damage_get_min() * Math::randf()));
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data->damage_set(damage_get_min() + (damage_get_max() - damage_get_min()) * Math::randf());
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}
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}
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void Spell::_handle_spell_damage(Ref<SpellDamageInfo> data) {
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void Spell::_handle_spell_damage(Ref<SpellDamageInfo> data) {
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@ -941,7 +941,7 @@ void Spell::_handle_spell_damage(Ref<SpellDamageInfo> data) {
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void Spell::_calculate_initial_heal(Ref<SpellHealInfo> data) {
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void Spell::_calculate_initial_heal(Ref<SpellHealInfo> data) {
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Math::randomize();
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Math::randomize();
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data->heal_set(heal_get_min() + (heal_get_max() - heal_get_min() * Math::randf()));
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data->heal_set(heal_get_min() + (heal_get_max() - heal_get_min()) * Math::randf());
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}
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}
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void Spell::_handle_spell_heal(Ref<SpellHealInfo> data) {
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void Spell::_handle_spell_heal(Ref<SpellHealInfo> data) {
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