Removed the info parameter of _setup.

This commit is contained in:
Relintai 2020-04-24 14:56:10 +02:00
parent 909f34af03
commit 4615300293
2 changed files with 23 additions and 10 deletions

View File

@ -535,8 +535,13 @@ void Entity::setup(Ref<EntityCreateInfo> info) {
sets_original_entity_controller(info->get_entity_controller());
sets_entity_controller(info->get_entity_controller());
sets_entity_name(info->get_entity_name());
_s_character_level = info->get_character_level();
_s_class_level = info->get_class_level();
_s_class_xp = info->get_class_xp();
_s_character_xp = info->get_character_xp();
sets_entity_name(info->get_entity_name());
sets_entity_data(info->get_entity_data());
if (!info->get_serialized_data().empty()) {
@ -544,11 +549,11 @@ void Entity::setup(Ref<EntityCreateInfo> info) {
}
if (has_method("_setup")) {
call_multilevel("_setup", info);
call_multilevel("_setup");
}
}
void Entity::_setup(Ref<EntityCreateInfo> info) {
void Entity::_setup() {
if (!_s_entity_data.is_valid())
return;
@ -714,11 +719,19 @@ void Entity::_setup(Ref<EntityCreateInfo> info) {
sets_entity_name(_s_entity_data->get_name());
}
scharacter_levelup(info->get_character_level() - 1);
sclass_levelup(info->get_class_level() - 1);
int chl = _s_character_level;
int cl = _s_class_level;
int chxp = _s_character_xp;
int clxp = _s_class_xp;
sets_class_xp(info->get_class_xp());
sets_character_xp(info->get_character_xp());
_s_character_level = 1;
_s_class_level = 1;
scharacter_levelup(chl - 1);
sclass_levelup(cl - 1);
sets_class_xp(clxp);
sets_character_xp(chxp);
if (ESS::get_instance()->get_allow_class_spell_learning()) {
Ref<ClassProfile> class_profile = ProfileManager::get_instance()->getc_player_profile()->get_class_profile(_s_entity_data->get_path());
@ -6746,7 +6759,7 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("cskill_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "skill", PROPERTY_HINT_RESOURCE_TYPE, "EntitySkill")));
//setup
BIND_VMETHOD(MethodInfo("_setup", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));
BIND_VMETHOD(MethodInfo("_setup"));
//Windows
ADD_SIGNAL(MethodInfo("onc_open_loot_winow_request"));
@ -6754,7 +6767,7 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("onc_open_vendor_winow_request"));
ClassDB::bind_method(D_METHOD("setup", "info"), &Entity::setup);
ClassDB::bind_method(D_METHOD("_setup", "info"), &Entity::_setup);
ClassDB::bind_method(D_METHOD("_setup"), &Entity::_setup);
ClassDB::bind_method(D_METHOD("setup_actionbars"), &Entity::setup_actionbars);
//binds

View File

@ -911,7 +911,7 @@ public:
String random_name();
void setup(Ref<EntityCreateInfo> info);
virtual void _setup(Ref<EntityCreateInfo> info);
virtual void _setup();
void setup_actionbars();
//// AI ////