From 35c292c932c2f7f5e67be237f2aaf72be0e5f5ec Mon Sep 17 00:00:00 2001 From: Relintai Date: Wed, 2 Oct 2019 11:43:36 +0200 Subject: [PATCH] Added the missing get_loot binding into LootDataBase. --- loot/loot_data_base.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/loot/loot_data_base.cpp b/loot/loot_data_base.cpp index b589ad8..b896660 100644 --- a/loot/loot_data_base.cpp +++ b/loot/loot_data_base.cpp @@ -19,6 +19,8 @@ LootDataBase::LootDataBase() { void LootDataBase::_bind_methods() { BIND_VMETHOD(MethodInfo("_get_loot", PropertyInfo(Variant::ARRAY, "into"))); + ClassDB::bind_method(D_METHOD("get_loot"), &LootDataBase::get_loot); + ClassDB::bind_method(D_METHOD("get_chance"), &LootDataBase::get_chance); ClassDB::bind_method(D_METHOD("set_chance", "value"), &LootDataBase::set_chance); ADD_PROPERTY(PropertyInfo(Variant::INT, "chance"), "set_chance", "get_chance");