mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-05-09 22:41:39 +02:00
Removed the EntityGender enum. Now everything uses plain int model indexes.
This commit is contained in:
parent
577a3b108b
commit
18f3095832
@ -73,7 +73,7 @@ ModelVisualEntry::ModelVisualEntry() {
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}
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ModelVisualEntry::~ModelVisualEntry() {
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for (int i = 0; i < EntityEnums::GENDER_COUNT; ++i) {
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for (int i = 0; i < 1; ++i) {
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#ifdef MESH_DATA_RESOURCE_PRESENT
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_mesh[i].unref();
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#endif
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@ -92,14 +92,12 @@ void ModelVisualEntry::_bind_methods() {
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#ifdef MESH_DATA_RESOURCE_PRESENT
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ClassDB::bind_method(D_METHOD("get_mesh", "index"), &ModelVisualEntry::get_mesh);
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ClassDB::bind_method(D_METHOD("set_mesh", "index", "value"), &ModelVisualEntry::set_mesh);
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ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "mesh_male", PROPERTY_HINT_RESOURCE_TYPE, "MeshDataResource"), "set_mesh", "get_mesh", EntityEnums::GENDER_MALE);
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ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "mesh_female", PROPERTY_HINT_RESOURCE_TYPE, "MeshDataResource"), "set_mesh", "get_mesh", EntityEnums::GENDER_FEMALE);
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ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "MeshDataResource"), "set_mesh", "get_mesh", 0);
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#endif
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ClassDB::bind_method(D_METHOD("get_texture", "index"), &ModelVisualEntry::get_texture);
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ClassDB::bind_method(D_METHOD("set_texture", "index", "value"), &ModelVisualEntry::set_texture);
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ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_male", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", EntityEnums::GENDER_MALE);
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ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_female", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", EntityEnums::GENDER_FEMALE);
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ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", 0);
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ClassDB::bind_method(D_METHOD("get_color"), &ModelVisualEntry::get_color);
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ClassDB::bind_method(D_METHOD("set_color", "value"), &ModelVisualEntry::set_color);
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@ -107,10 +105,9 @@ void ModelVisualEntry::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_effect"), &ModelVisualEntry::get_effect);
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ClassDB::bind_method(D_METHOD("set_effect", "value"), &ModelVisualEntry::set_effect);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect_male", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_effect", "get_effect");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_effect", "get_effect");
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ClassDB::bind_method(D_METHOD("get_effect_offset", "index"), &ModelVisualEntry::get_effect_offset);
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ClassDB::bind_method(D_METHOD("set_effect_offset", "index", "value"), &ModelVisualEntry::set_effect_offset);
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ADD_PROPERTYI(PropertyInfo(Variant::VECTOR3, "effect_offset_male"), "set_effect_offset", "get_effect_offset", EntityEnums::GENDER_MALE);
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ADD_PROPERTYI(PropertyInfo(Variant::VECTOR3, "effect_offset_female"), "set_effect_offset", "get_effect_offset", EntityEnums::GENDER_FEMALE);
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ADD_PROPERTYI(PropertyInfo(Variant::VECTOR3, "effect_offset"), "set_effect_offset", "get_effect_offset", 0);
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}
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@ -72,14 +72,14 @@ private:
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ItemEnums::EntityTextureLayers _override_layer;
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#ifdef MESH_DATA_RESOURCE_PRESENT
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Ref<MeshDataResource> _mesh[EntityEnums::GENDER_COUNT];
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Ref<MeshDataResource> _mesh[1];
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#endif
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Ref<Texture> _texture[EntityEnums::GENDER_COUNT];
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Ref<Texture> _texture[1];
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Color _color;
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Ref<PackedScene> _effect;
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Vector3 _effect_offset[EntityEnums::GENDER_COUNT];
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Vector3 _effect_offset[1];
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};
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#endif
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@ -53,7 +53,7 @@
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</method>
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</methods>
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<members>
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<member name="gender" type="int" setter="set_gender" getter="get_gender" enum="EntityEnums.EntityGender" default="0">
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<member name="model_index" type="int" setter="set_model_index" getter="get_model_index" enum="EntityEnums.EntityGender" default="0">
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</member>
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</members>
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<constants>
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@ -186,7 +186,7 @@
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</member>
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<member name="bone_path_root" type="NodePath" setter="set_bone_path" getter="get_bone_path" default="NodePath("")">
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</member>
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<member name="gender" type="int" setter="set_gender" getter="get_gender" enum="EntityEnums.EntityGender" default="0">
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<member name="model_index" type="int" setter="set_model_index" getter="get_model_index" enum="EntityEnums.EntityGender" default="0">
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</member>
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<member name="model_dirty" type="bool" setter="set_model_dirty" getter="get_model_dirty" default="false">
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</member>
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@ -3712,7 +3712,7 @@
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</member>
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<member name="cfree_talent_points" type="int" setter="setc_free_talent_points" getter="getc_free_talent_points" default="0">
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</member>
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<member name="cgender" type="int" setter="setc_gender" getter="getc_gender" enum="EntityEnums.EntityGender" default="0">
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<member name="cmodel_index" type="int" setter="setc_model_index" getter="getc_model_index" enum="EntityEnums.EntityGender" default="0">
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</member>
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<member name="cguid" type="int" setter="setc_guid" getter="getc_guid" default="0">
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</member>
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@ -3766,7 +3766,7 @@
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</member>
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<member name="sfree_talent_points" type="int" setter="sets_free_talent_points" getter="gets_free_talent_points" default="0">
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</member>
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<member name="sgender" type="int" setter="sets_gender" getter="gets_gender" enum="EntityEnums.EntityGender" default="0">
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<member name="smodel_index" type="int" setter="sets_model_index" getter="gets_model_index" enum="EntityEnums.EntityGender" default="0">
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</member>
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<member name="sguid" type="int" setter="sets_guid" getter="gets_guid" default="0">
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</member>
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@ -74,13 +74,13 @@
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</member>
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<member name="mesh_female" type="MeshDataResource" setter="set_mesh" getter="get_mesh">
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</member>
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<member name="mesh_male" type="MeshDataResource" setter="set_mesh" getter="get_mesh">
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<member name="mesh" type="MeshDataResource" setter="set_mesh" getter="get_mesh">
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</member>
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<member name="override_layer" type="int" setter="set_override_layer" getter="get_override_layer" enum="ItemEnums.EntityTextureLayers" default="0">
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</member>
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<member name="texture_female" type="Texture" setter="set_texture" getter="get_texture">
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</member>
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<member name="texture_male" type="Texture" setter="set_texture" getter="get_texture">
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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</member>
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</members>
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<constants>
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@ -316,20 +316,20 @@ void Entity::setc_entity_name(String value) {
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emit_signal("cname_changed", this);
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}
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EntityEnums::EntityGender Entity::gets_gender() {
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return _s_gender;
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int Entity::gets_model_index() {
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return _s_model_index;
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}
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void Entity::sets_gender(EntityEnums::EntityGender value) {
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_s_gender = value;
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void Entity::sets_model_index(int value) {
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_s_model_index = value;
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VRPC(setc_gender, value);
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VRPC(setc_model_index, value);
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}
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EntityEnums::EntityGender Entity::getc_gender() {
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return _c_gender;
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int Entity::getc_model_index() {
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return _c_model_index;
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}
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void Entity::setc_gender(EntityEnums::EntityGender value) {
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_c_gender = value;
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void Entity::setc_model_index(int value) {
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_c_model_index = value;
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#if VERSION_MAJOR < 4
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if (ObjectDB::instance_validate(_character_skeleton)) {
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@ -337,8 +337,8 @@ void Entity::setc_gender(EntityEnums::EntityGender value) {
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if (_character_skeleton != NULL) {
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#endif
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if (_character_skeleton->has_method("set_gender"))
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_character_skeleton->call("set_gender", _c_gender);
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if (_character_skeleton->has_method("set_model_index"))
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_character_skeleton->call("set_model_index", _c_model_index);
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}
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}
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@ -474,10 +474,10 @@ void Entity::sets_entity_data(Ref<EntityData> value) {
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//setup();
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if (get_body() == NULL && value.is_valid() && value->get_entity_species_data().is_valid() &&
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value->get_entity_species_data()->get_model_data_count() > _s_gender &&
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value->get_entity_species_data()->get_model_data(_s_gender).is_valid() &&
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value->get_entity_species_data()->get_model_data(_s_gender)->get_body().is_valid()) {
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Node *node = value->get_entity_species_data()->get_model_data(_s_gender)->get_body()->instance();
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value->get_entity_species_data()->get_model_data_count() > _s_model_index &&
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value->get_entity_species_data()->get_model_data(_s_model_index).is_valid() &&
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value->get_entity_species_data()->get_model_data(_s_model_index)->get_body().is_valid()) {
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Node *node = value->get_entity_species_data()->get_model_data(_s_model_index)->get_body()->instance();
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add_child(node);
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set_body(node);
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@ -496,10 +496,10 @@ void Entity::setc_entity_data(Ref<EntityData> value) {
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_c_entity_data = value;
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if (get_body() == NULL && value.is_valid() && value->get_entity_species_data().is_valid() &&
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value->get_entity_species_data()->get_model_data_count() > _c_gender &&
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value->get_entity_species_data()->get_model_data(_c_gender).is_valid() &&
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value->get_entity_species_data()->get_model_data(_c_gender)->get_body().is_valid()) {
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Node *node = value->get_entity_species_data()->get_model_data(_c_gender)->get_body()->instance();
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value->get_entity_species_data()->get_model_data_count() > _c_model_index &&
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value->get_entity_species_data()->get_model_data(_c_model_index).is_valid() &&
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value->get_entity_species_data()->get_model_data(_c_model_index)->get_body().is_valid()) {
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Node *node = value->get_entity_species_data()->get_model_data(_c_model_index)->get_body()->instance();
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add_child(node);
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set_body(node);
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@ -1087,7 +1087,7 @@ Dictionary Entity::_to_dict() {
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dict["guid"] = _s_guid;
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//dict["entity_data_id"] = _s_class_id;
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dict["type"] = _s_type;
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dict["gender"] = _s_gender;
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dict["model_index"] = _s_model_index;
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dict["class_level"] = gets_class_level();
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dict["class_xp"] = gets_class_xp();
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@ -1271,7 +1271,7 @@ void Entity::_from_dict(const Dictionary &dict) {
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sets_entity_type((int)((int)dict.get("type", 0)));
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sets_gender(static_cast<EntityEnums::EntityGender>(static_cast<int>(dict.get("gender", 0))));
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sets_model_index(static_cast<int>(static_cast<int>(dict.get("model_index", 0))));
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if (ESS::get_instance()->get_use_global_class_level()) {
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_s_class_level = (dict.get("class_level", 0));
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@ -5763,8 +5763,8 @@ Entity::Entity() {
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_s_entity_player_type = 0;
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_c_entity_player_type = 0;
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_s_gender = EntityEnums::GENDER_MALE;
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_c_gender = EntityEnums::GENDER_MALE;
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_s_model_index = 0;
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_c_model_index = 0;
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_s_class_level = 1;
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_c_class_level = 1;
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@ -5855,7 +5855,7 @@ Entity::Entity() {
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SET_RPC_REMOTE("setc_entity_data_id");
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SET_RPC_REMOTE("setc_entity_type");
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SET_RPC_REMOTE("setc_entity_name");
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SET_RPC_REMOTE("setc_gender");
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SET_RPC_REMOTE("setc_model_index");
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SET_RPC_REMOTE("setc_class_level");
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SET_RPC_REMOTE("setc_character_level");
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SET_RPC_REMOTE("setc_class_xp");
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@ -6318,8 +6318,8 @@ void Entity::_notification(int p_what) {
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_character_skeleton = get_node_or_null(_character_skeleton_path);
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if (_character_skeleton != NULL) {
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if (_character_skeleton->has_method("set_gender"))
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_character_skeleton->call("set_gender", _c_gender);
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if (_character_skeleton->has_method("set_model_index"))
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_character_skeleton->call("set_model_index", _c_model_index);
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}
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} break;
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case NOTIFICATION_ENTER_TREE: {
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@ -6342,8 +6342,8 @@ void Entity::_notification(int p_what) {
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_character_skeleton = get_node_or_null(_character_skeleton_path);
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if (_character_skeleton != NULL) {
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if (_character_skeleton->has_method("set_gender"))
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_character_skeleton->call("set_gender", _c_gender);
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if (_character_skeleton->has_method("set_model_index"))
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_character_skeleton->call("set_model_index", _c_model_index);
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}
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}
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} break;
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@ -6405,7 +6405,7 @@ bool Entity::_set(const StringName &p_name, const Variant &p_value) {
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/*
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sets_entity_type((int)((int)dict.get("type", 0)));
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sets_gender(static_cast<EntityEnums::EntityGender>(static_cast<int>(dict.get("gender", 0))));
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sets_model_index(static_cast<int>(static_cast<int>(dict.get("model_index", 0))));
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if (ESS::get_instance()->get_use_global_class_level()) {
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_s_class_level = (dict.get("class_level", 0));
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@ -7313,13 +7313,13 @@ void Entity::_bind_methods() {
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ClassDB::bind_method(D_METHOD("setc_entity_name", "value"), &Entity::setc_entity_name);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "centity_name", PROPERTY_HINT_NONE, "", 0), "setc_entity_name", "getc_entity_name");
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ClassDB::bind_method(D_METHOD("gets_gender"), &Entity::gets_gender);
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ClassDB::bind_method(D_METHOD("sets_gender", "value"), &Entity::sets_gender);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "sgender"), "sets_gender", "gets_gender");
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ClassDB::bind_method(D_METHOD("gets_model_index"), &Entity::gets_model_index);
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ClassDB::bind_method(D_METHOD("sets_model_index", "value"), &Entity::sets_model_index);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "smodel_index"), "sets_model_index", "gets_model_index");
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ClassDB::bind_method(D_METHOD("getc_gender"), &Entity::getc_gender);
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ClassDB::bind_method(D_METHOD("setc_gender", "value"), &Entity::setc_gender);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cgender", PROPERTY_HINT_NONE, "", 0), "setc_gender", "getc_gender");
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ClassDB::bind_method(D_METHOD("getc_model_index"), &Entity::getc_model_index);
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ClassDB::bind_method(D_METHOD("setc_model_index", "value"), &Entity::setc_model_index);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cmodel_index", PROPERTY_HINT_NONE, "", 0), "setc_model_index", "getc_model_index");
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ClassDB::bind_method(D_METHOD("gets_class_level"), &Entity::gets_class_level);
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ClassDB::bind_method(D_METHOD("sets_class_level", "value"), &Entity::sets_class_level);
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@ -307,11 +307,11 @@ public:
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String getc_entity_name();
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void setc_entity_name(String value);
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EntityEnums::EntityGender gets_gender();
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void sets_gender(EntityEnums::EntityGender value);
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int gets_model_index();
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void sets_model_index(int value);
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EntityEnums::EntityGender getc_gender();
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void setc_gender(EntityEnums::EntityGender value);
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int getc_model_index();
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void setc_model_index(int value);
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int gets_class_level();
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void sets_class_level(int value);
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@ -1088,8 +1088,8 @@ private:
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int _s_type;
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int _c_type;
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EntityEnums::EntityGender _s_gender;
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EntityEnums::EntityGender _c_gender;
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int _s_model_index;
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int _c_model_index;
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int _s_class_level;
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int _c_class_level;
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@ -32,7 +32,6 @@ const String EntityEnums::BINDING_STRING_ENTITY_IMMUNITY_FLAGS = "Stun,Root,Free
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const String EntityEnums::BINDING_STRING_ENTITY_RELATION_TYPE = "Neutral,Friendly,Hostile";
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const String EntityEnums::BINDING_STRING_ENTITY_INTERACTION_TYPE = "Normal,Speak,Loot,Use,None";
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const String EntityEnums::BINDING_STRING_ENTITY_PLAYSTYLE_TYPE = "Melee,Spell,Hybrid,None";
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const String EntityEnums::BINDING_STRING_ENTITY_GENDER = "Male,Female";
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const String EntityEnums::BINDING_STRING_ENTITY_WINDOWS = "Loot,Container,Vendor,Trainer";
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const String EntityEnums::BINDING_STRING_ENTITY_ENTITY_RESOURCE_INDICES = "Health,Speed,Resources Begin";
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@ -176,9 +175,6 @@ void EntityEnums::_bind_methods() {
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BIND_ENUM_CONSTANT(ENTITY_CLASS_PLAYSTYLE_TYPE_HYBRID);
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BIND_ENUM_CONSTANT(ENTITY_CLASS_PLAYSTYLE_TYPE_NONE);
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BIND_ENUM_CONSTANT(GENDER_MALE);
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BIND_ENUM_CONSTANT(GENDER_FEMALE);
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BIND_ENUM_CONSTANT(ENTITY_WINDOW_LOOT);
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BIND_ENUM_CONSTANT(ENTITY_WINDOW_CONTAINER);
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BIND_ENUM_CONSTANT(ENTITY_WINDOW_VENDOR);
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@ -188,6 +184,5 @@ void EntityEnums::_bind_methods() {
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BIND_ENUM_CONSTANT(ENTITY_RESOURCE_INDEX_SPEED);
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BIND_ENUM_CONSTANT(ENTITY_RESOURCE_INDEX_RESOURCES_BEGIN);
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BIND_CONSTANT(GENDER_COUNT);
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BIND_CONSTANT(BASE_XP);
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}
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@ -41,7 +41,6 @@ public:
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static const String BINDING_STRING_ENTITY_RELATION_TYPE;
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static const String BINDING_STRING_ENTITY_INTERACTION_TYPE;
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static const String BINDING_STRING_ENTITY_PLAYSTYLE_TYPE;
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static const String BINDING_STRING_ENTITY_GENDER;
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static const String BINDING_STRING_ENTITY_WINDOWS;
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static const String BINDING_STRING_ENTITY_ENTITY_RESOURCE_INDICES;
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@ -239,11 +238,6 @@ public:
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ENTITY_CLASS_PLAYSTYLE_TYPE_NONE,
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};
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||||
|
||||
enum EntityGender {
|
||||
GENDER_MALE = 0,
|
||||
GENDER_FEMALE = 1,
|
||||
};
|
||||
|
||||
enum EntityWindows {
|
||||
ENTITY_WINDOW_LOOT = 0,
|
||||
ENTITY_WINDOW_CONTAINER = 1,
|
||||
@ -258,7 +252,6 @@ public:
|
||||
};
|
||||
|
||||
enum {
|
||||
GENDER_COUNT = 2,
|
||||
BASE_XP = 50,
|
||||
};
|
||||
|
||||
@ -279,7 +272,6 @@ VARIANT_ENUM_CAST(EntityEnums::EntityImmunityFlags);
|
||||
VARIANT_ENUM_CAST(EntityEnums::EntityRelationType);
|
||||
VARIANT_ENUM_CAST(EntityEnums::EntityInteractionType);
|
||||
VARIANT_ENUM_CAST(EntityEnums::EntityClassPlaystyleType);
|
||||
VARIANT_ENUM_CAST(EntityEnums::EntityGender);
|
||||
VARIANT_ENUM_CAST(EntityEnums::EntityWindows);
|
||||
VARIANT_ENUM_CAST(EntityEnums::EntityResourceIndices);
|
||||
|
||||
|
@ -37,24 +37,24 @@ int CharacterSkeleton2D::get_model_visual_count() {
|
||||
void CharacterSkeleton2D::clear_model_visuals() {
|
||||
}
|
||||
|
||||
EntityEnums::EntityGender CharacterSkeleton2D::get_gender() {
|
||||
return _gender;
|
||||
int CharacterSkeleton2D::get_model_index() {
|
||||
return _model_index;
|
||||
}
|
||||
void CharacterSkeleton2D::set_gender(EntityEnums::EntityGender value) {
|
||||
_gender = value;
|
||||
void CharacterSkeleton2D::set_model_index(int value) {
|
||||
_model_index = value;
|
||||
}
|
||||
|
||||
CharacterSkeleton2D::CharacterSkeleton2D() {
|
||||
_gender = EntityEnums::GENDER_MALE;
|
||||
_model_index = 0;
|
||||
}
|
||||
|
||||
CharacterSkeleton2D::~CharacterSkeleton2D() {
|
||||
}
|
||||
|
||||
void CharacterSkeleton2D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_gender"), &CharacterSkeleton2D::get_gender);
|
||||
ClassDB::bind_method(D_METHOD("set_gender", "value"), &CharacterSkeleton2D::set_gender);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "gender", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_ENTITY_GENDER), "set_gender", "get_gender");
|
||||
ClassDB::bind_method(D_METHOD("get_model_index"), &CharacterSkeleton2D::get_model_index);
|
||||
ClassDB::bind_method(D_METHOD("set_model_index", "value"), &CharacterSkeleton2D::set_model_index);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "model_index"), "set_model_index", "get_model_index");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("add_model_visual", "vis"), &CharacterSkeleton2D::add_model_visual);
|
||||
ClassDB::bind_method(D_METHOD("remove_model_visual", "vis"), &CharacterSkeleton2D::remove_model_visual);
|
||||
|
@ -44,8 +44,8 @@ public:
|
||||
virtual int get_model_visual_count();
|
||||
virtual void clear_model_visuals();
|
||||
|
||||
EntityEnums::EntityGender get_gender();
|
||||
void set_gender(EntityEnums::EntityGender value);
|
||||
int get_model_index();
|
||||
void set_model_index(int value);
|
||||
|
||||
CharacterSkeleton2D();
|
||||
~CharacterSkeleton2D();
|
||||
@ -54,7 +54,7 @@ protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
EntityEnums::EntityGender _gender;
|
||||
int _model_index;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -39,11 +39,11 @@ typedef class RenderingServer VS;
|
||||
#define PoolRealArray PackedFloat32Array
|
||||
#endif
|
||||
|
||||
EntityEnums::EntityGender CharacterSkeleton3D::get_gender() {
|
||||
return _gender;
|
||||
int CharacterSkeleton3D::get_model_index() {
|
||||
return _model_index;
|
||||
}
|
||||
void CharacterSkeleton3D::set_gender(EntityEnums::EntityGender value) {
|
||||
_gender = value;
|
||||
void CharacterSkeleton3D::set_model_index(int value) {
|
||||
_model_index = value;
|
||||
}
|
||||
|
||||
bool CharacterSkeleton3D::get_model_dirty() const {
|
||||
@ -364,7 +364,7 @@ Array CharacterSkeleton3D::bake_mesh_array_uv(Array arr, Ref<Texture> tex, float
|
||||
|
||||
CharacterSkeleton3D::CharacterSkeleton3D() {
|
||||
_model_dirty = false;
|
||||
_gender = EntityEnums::GENDER_MALE;
|
||||
_model_index = 0;
|
||||
|
||||
for (int i = 0; i < EntityEnums::SKELETON_POINTS_MAX; ++i) {
|
||||
_bone_nodes[i] = NULL;
|
||||
@ -397,9 +397,9 @@ void CharacterSkeleton3D::_notification(int p_what) {
|
||||
}
|
||||
|
||||
void CharacterSkeleton3D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_gender"), &CharacterSkeleton3D::get_gender);
|
||||
ClassDB::bind_method(D_METHOD("set_gender", "value"), &CharacterSkeleton3D::set_gender);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "gender", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_ENTITY_GENDER), "set_gender", "get_gender");
|
||||
ClassDB::bind_method(D_METHOD("get_model_index"), &CharacterSkeleton3D::get_model_index);
|
||||
ClassDB::bind_method(D_METHOD("set_model_index", "value"), &CharacterSkeleton3D::set_model_index);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "model_index"), "set_model_index", "get_model_index");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("add_model_visual", "vis"), &CharacterSkeleton3D::add_model_visual);
|
||||
ClassDB::bind_method(D_METHOD("remove_model_visual", "vis"), &CharacterSkeleton3D::remove_model_visual);
|
||||
|
@ -54,8 +54,8 @@ class CharacterSkeleton3D : public Spatial {
|
||||
GDCLASS(CharacterSkeleton3D, Spatial);
|
||||
|
||||
public:
|
||||
EntityEnums::EntityGender get_gender();
|
||||
void set_gender(EntityEnums::EntityGender value);
|
||||
int get_model_index();
|
||||
void set_model_index(int value);
|
||||
|
||||
bool get_model_dirty() const;
|
||||
void set_model_dirty(bool value);
|
||||
@ -117,7 +117,7 @@ protected:
|
||||
};
|
||||
|
||||
private:
|
||||
EntityEnums::EntityGender _gender;
|
||||
int _model_index;
|
||||
NodePath _animation_player_path;
|
||||
NodePath _animation_tree_path;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user