From 1033dd557226760f3c10481ae9e76889ac3a6fbe Mon Sep 17 00:00:00 2001 From: Relintai Date: Tue, 31 Aug 2021 00:09:07 +0200 Subject: [PATCH] Don't save/load entity controller in to and from dict. --- entities/entity.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/entities/entity.cpp b/entities/entity.cpp index ef29188..18f5816 100644 --- a/entities/entity.cpp +++ b/entities/entity.cpp @@ -1157,7 +1157,8 @@ Dictionary Entity::_to_dict() { dict["entity_type"] = _s_entity_type; dict["immunity_flags"] = _s_immunity_flags; dict["entity_flags"] = _s_entity_flags; - dict["entity_controller"] = _s_entity_controller; + //dict["entity_controller"] = _s_entity_controller; + //dict["entity_controller"] = _s_original_entity_controller; //// Stats //// @@ -1390,10 +1391,11 @@ void Entity::_from_dict(const Dictionary &dict) { //EntityPlayerType not needed sets_immunity_flags(dict.get("immunity_flags", 0)); sets_entity_flags(dict.get("entity_flags", 0)); - EntityEnums::EntityController contr = static_cast(static_cast(dict.get("entity_controller", 0))); + + //EntityEnums::EntityController contr = static_cast(static_cast(dict.get("entity_controller", 0))); - sets_original_entity_controller(contr); - sets_entity_controller(contr); + //sets_original_entity_controller(contr); + //sets_entity_controller(contr); //// Stats ////