Split ESSResourceDB into 2 classes and a base class.

This commit is contained in:
Relintai 2020-04-15 00:24:12 +02:00
parent 5537bbe713
commit 0f823f4206
9 changed files with 1342 additions and 650 deletions

2
SCsub
View File

@ -119,6 +119,8 @@ sources = [
"singletons/ess.cpp",
"database/ess_resource_db.cpp",
"database/ess_resource_db_static.cpp",
"database/ess_resource_db_folders.cpp",
"editor/ess_editor_plugin.cpp",
]

View File

@ -30,20 +30,6 @@ SOFTWARE.
#include "../entities/resources/entity_resource_data.h"
#include "../entities/skills/entity_skill_data.h"
bool ESSResourceDB::get_automatic_load() const {
return _automatic_load;
}
void ESSResourceDB::set_automatic_load(const bool load) {
_automatic_load = load;
}
bool ESSResourceDB::get_load_folders() const {
return _load_folders;
}
void ESSResourceDB::set_load_folders(const bool load) {
_load_folders = load;
}
Ref<Aura> ESSResourceDB::get_skill_for_armor_type(const int index) {
ERR_FAIL_INDEX_V(index, ItemEnums::ARMOR_TYPE_MAX, Ref<Aura>());
@ -55,518 +41,21 @@ void ESSResourceDB::set_skill_for_armor_type(const int index, const Ref<Aura> &a
_armor_type_skills[index] = aura;
}
String ESSResourceDB::get_xp_data_path() {
return _xp_data_path;
}
void ESSResourceDB::set_xp_data_path(String path) {
_xp_data_path = path;
}
Ref<XPData> ESSResourceDB::get_xp_data() {
return _xp_data;
}
PoolStringArray ESSResourceDB::get_folders() const {
return _folders;
}
void ESSResourceDB::set_folders(const PoolStringArray &data) {
_folders = data;
}
Ref<EntityResourceData> ESSResourceDB::get_entity_resource(int class_id) {
//ERR_FAIL_COND_V_MSG(!_entity_resource_map.has(class_id), Ref<EntityResourceData>(), "Could not find EntityResourceData! Id:" + String::num(class_id));
if (!_entity_resource_map.has(class_id)) {
return Ref<EntityResourceData>();
}
return _entity_resource_map.get(class_id);
}
Ref<EntityResourceData> ESSResourceDB::get_entity_resource_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_resources.size(), Ref<EntityResourceData>(NULL));
return _entity_resources.get(index);
}
int ESSResourceDB::get_entity_resource_count() {
return _entity_resources.size();
}
void ESSResourceDB::add_entity_resource(const Ref<EntityResourceData> &cls) {
ERR_FAIL_COND(!cls.is_valid());
_entity_resources.push_back(cls);
_entity_resource_map.set(cls->get_id(), cls);
}
Vector<Variant> ESSResourceDB::get_entity_resources() const {
Vector<Variant> r;
for (int i = 0; i < _entity_resources.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_resources[i].get_ref_ptr());
#else
r.push_back(_entity_resources[i]);
#endif
}
return r;
}
void ESSResourceDB::set_entity_resources(const Vector<Variant> &data) {
_entity_resources.clear();
_entity_resource_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntityResource> d = Ref<EntityResource>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_entity_resource(d);
}
}
Ref<EntitySkillData> ESSResourceDB::get_entity_skill(int class_id) {
ERR_FAIL_COND_V_MSG(!_entity_skill_map.has(class_id), Ref<EntitySkillData>(), "Could not find EntitySkillData! Id:" + String::num(class_id));
return _entity_skill_map.get(class_id);
}
Ref<EntitySkillData> ESSResourceDB::get_entity_skill_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_skills.size(), Ref<EntitySkillData>(NULL));
return _entity_skills.get(index);
}
int ESSResourceDB::get_entity_skill_count() {
return _entity_skills.size();
}
void ESSResourceDB::add_entity_skill(const Ref<EntitySkillData> &cls) {
ERR_FAIL_COND(!cls.is_valid());
_entity_skills.push_back(cls);
_entity_skill_map.set(cls->get_id(), cls);
}
Vector<Variant> ESSResourceDB::get_entity_skills() const {
Vector<Variant> r;
for (int i = 0; i < _entity_skills.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_skills[i].get_ref_ptr());
#else
r.push_back(_entity_skills[i]);
#endif
}
return r;
}
void ESSResourceDB::set_entity_skills(const Vector<Variant> &data) {
_entity_skills.clear();
_entity_skill_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntitySkillData> d = Ref<EntitySkillData>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_entity_skill(d);
}
}
Ref<EntityData> ESSResourceDB::get_entity_data(int class_id) {
ERR_FAIL_COND_V_MSG(!_entity_data_map.has(class_id), Ref<EntityData>(), "Could not find EntityData! Id:" + String::num(class_id));
return _entity_data_map.get(class_id);
}
Ref<EntityData> ESSResourceDB::get_entity_data_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_datas.size(), Ref<EntityData>(NULL));
return _entity_datas.get(index);
}
int ESSResourceDB::get_entity_data_count() {
return _entity_datas.size();
}
void ESSResourceDB::add_entity_data(const Ref<EntityData> &cls) {
ERR_FAIL_COND(!cls.is_valid());
_entity_datas.push_back(cls);
_entity_data_map.set(cls->get_id(), cls);
}
Vector<Variant> ESSResourceDB::get_entity_datas() const {
Vector<Variant> r;
for (int i = 0; i < _entity_datas.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_datas[i].get_ref_ptr());
#else
r.push_back(_entity_datas[i]);
#endif
}
return r;
}
void ESSResourceDB::set_entity_datas(const Vector<Variant> &data) {
_craft_recipes.clear();
_craft_recipe_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntityResource> d = Ref<EntityResource>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_entity_data(d);
}
}
Ref<Spell> ESSResourceDB::get_spell(int spell_id) {
ERR_FAIL_COND_V_MSG(!_spell_map.has(spell_id), Ref<Spell>(), "Could not find Spell! Id:" + String::num(spell_id));
return _spell_map.get(spell_id);
}
Ref<Spell> ESSResourceDB::get_spell_index(int index) {
ERR_FAIL_INDEX_V(index, _spells.size(), Ref<Spell>(NULL));
return _spells.get(index);
}
int ESSResourceDB::get_spell_count() {
return _spells.size();
}
void ESSResourceDB::add_spell(const Ref<Spell> &spell) {
ERR_FAIL_COND(!spell.is_valid());
_spells.push_back(spell);
_spell_map.set(spell->get_id(), spell);
}
Vector<Variant> ESSResourceDB::get_spells() const {
Vector<Variant> r;
for (int i = 0; i < _craft_recipes.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_craft_recipes[i].get_ref_ptr());
#else
r.push_back(_craft_recipes[i]);
#endif
}
return r;
}
void ESSResourceDB::set_spells(const Vector<Variant> &data) {
_spells.clear();
_spell_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<Spell> d = Ref<Spell>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_spell(d);
}
}
void ESSResourceDB::add_aura(const Ref<Aura> &aura) {
ERR_FAIL_COND(!aura.is_valid());
_auras.push_back(aura);
_aura_map.set(aura->get_id(), aura);
}
Ref<Aura> ESSResourceDB::get_aura(int aura_id) {
ERR_FAIL_COND_V_MSG(!_aura_map.has(aura_id), Ref<Aura>(), "Could not find Aura! Id:" + String::num(aura_id));
return _aura_map.get(aura_id);
}
Ref<Aura> ESSResourceDB::get_aura_index(int index) {
ERR_FAIL_INDEX_V(index, _auras.size(), Ref<Aura>());
return _auras.get(index);
}
int ESSResourceDB::get_aura_count() {
return _auras.size();
}
Vector<Variant> ESSResourceDB::get_auras() const {
Vector<Variant> r;
for (int i = 0; i < _auras.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_auras[i].get_ref_ptr());
#else
r.push_back(_auras[i]);
#endif
}
return r;
}
void ESSResourceDB::set_auras(const Vector<Variant> &data) {
_auras.clear();
_aura_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<Aura> d = Ref<Aura>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_aura(d);
}
}
//Craft Data
void ESSResourceDB::add_craft_recipe(const Ref<CraftRecipe> &cda) {
ERR_FAIL_COND(!cda.is_valid());
_craft_recipes.push_back(cda);
_craft_recipe_map.set(cda->get_id(), cda);
}
Ref<CraftRecipe> ESSResourceDB::get_craft_recipe(int craft_id) {
ERR_FAIL_COND_V_MSG(!_craft_recipe_map.has(craft_id), Ref<CraftRecipe>(), "Could not find CraftRecipe! Id:" + String::num(craft_id));
return _craft_recipe_map.get(craft_id);
}
Ref<CraftRecipe> ESSResourceDB::get_craft_recipe_index(int index) {
ERR_FAIL_INDEX_V(index, _craft_recipes.size(), Ref<CraftRecipe>());
return _craft_recipes.get(index);
}
int ESSResourceDB::get_craft_recipe_count() {
return _craft_recipes.size();
}
Vector<Variant> ESSResourceDB::get_craft_recipes() const {
Vector<Variant> r;
for (int i = 0; i < _craft_recipes.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_craft_recipes[i].get_ref_ptr());
#else
r.push_back(_craft_recipes[i]);
#endif
}
return r;
}
void ESSResourceDB::set_craft_recipes(const Vector<Variant> &data) {
_craft_recipes.clear();
_craft_recipe_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<CraftRecipe> d = Ref<CraftRecipe>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_craft_recipe(d);
}
}
void ESSResourceDB::add_item_template(const Ref<ItemTemplate> &cda) {
ERR_FAIL_COND(!cda.is_valid());
_item_templates.push_back(cda);
_item_template_map.set(cda->get_id(), cda);
}
Ref<ItemTemplate> ESSResourceDB::get_item_template(int item_id) {
ERR_FAIL_COND_V_MSG(!_item_template_map.has(item_id), Ref<ItemTemplate>(), "Could not find ItemTemplate! Id:" + String::num(item_id));
return _item_template_map.get(item_id);
}
Ref<ItemTemplate> ESSResourceDB::get_item_template_index(int index) {
ERR_FAIL_INDEX_V(index, _item_templates.size(), Ref<ItemTemplate>());
return _item_templates.get(index);
}
int ESSResourceDB::get_item_template_count() {
return _item_templates.size();
}
Vector<Variant> ESSResourceDB::get_item_templates() const {
Vector<Variant> r;
for (int i = 0; i < _item_templates.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_item_templates[i].get_ref_ptr());
#else
r.push_back(_item_templates[i]);
#endif
}
return r;
}
void ESSResourceDB::set_item_templates(const Vector<Variant> &data) {
_item_templates.clear();
_item_template_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<ItemTemplate> d = Ref<ItemTemplate>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_item_template(d);
}
}
void ESSResourceDB::add_entity_species_data(const Ref<EntitySpeciesData> &cda) {
ERR_FAIL_COND(!cda.is_valid());
_entity_species_datas.push_back(cda);
_entity_species_data_map.set(cda->get_id(), cda);
}
Ref<EntitySpeciesData> ESSResourceDB::get_entity_species_data(int item_id) {
if (!_entity_species_data_map.has(item_id))
return Ref<EntitySpeciesData>();
return _entity_species_data_map.get(item_id);
}
Ref<EntitySpeciesData> ESSResourceDB::get_entity_species_data_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_species_datas.size(), Ref<EntitySpeciesData>());
return _entity_species_datas.get(index);
}
int ESSResourceDB::get_entity_species_data_count() {
return _entity_species_datas.size();
}
Vector<Variant> ESSResourceDB::get_entity_species_datas() const {
Vector<Variant> r;
for (int i = 0; i < _entity_species_datas.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_species_datas[i].get_ref_ptr());
#else
r.push_back(_entity_species_datas[i]);
#endif
}
return r;
}
void ESSResourceDB::set_entity_species_datas(const Vector<Variant> &data) {
_entity_species_datas.clear();
_entity_species_data_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntitySpeciesData> d = Ref<EntitySpeciesData>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_item_template(d);
}
}
void ESSResourceDB::load_all() {
load_xp_data();
load_folders();
}
void ESSResourceDB::load_xp_data() {
_Directory dir;
ERR_FAIL_COND(_xp_data_path == "");
Ref<XPData> d = load_resource(_xp_data_path, "XPData");
ERR_FAIL_COND(!d.is_valid());
_xp_data = d;
}
void ESSResourceDB::load_folders() {
for (int i = 0; i < _folders.size(); ++i) {
load_folder(_folders[i]);
}
}
void ESSResourceDB::load_folder(const String &folder) {
_Directory dir;
bool ew = folder.ends_with("/");
if (dir.open(folder) == OK) {
dir.list_dir_begin();
String filename;
while (true) {
filename = dir.get_next();
if (filename == "")
break;
if (!dir.current_is_dir()) {
String path;
if (ew)
path = folder + filename;
else
path = folder + "/" + filename;
Ref<Resource> res = load_resource(path);
ERR_CONTINUE(!res.is_valid());
add_resource(res);
}
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void ESSResourceDB::add_resource(const Ref<Resource> &resource) {
StringName cls = resource->get_class_name();
if (cls == "EntityResourceData") {
add_entity_resource(resource);
} else if (cls == "EntitySkillData") {
add_entity_skill(resource);
} else if (cls == "EntityData") {
add_entity_data(resource);
} else if (cls == "Spell") {
add_spell(resource);
} else if (cls == "Aura") {
add_aura(resource);
} else if (cls == "CraftRecipe") {
add_craft_recipe(resource);
} else if (cls == "ItemTemplate") {
add_item_template(resource);
} else if (cls == "EntitySpeciesData") {
add_entity_species_data(resource);
} else if (cls == "XPData") {
_xp_data = resource;
}
}
Ref<Resource> ESSResourceDB::load_resource(const String &path, const String &type_hint) {
_ResourceLoader *rl = _ResourceLoader::get_singleton();
#if VERSION_MAJOR < 4
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, type_hint);
ERR_FAIL_COND_V(!resl.is_valid(), Ref<Resource>());
resl->wait();
return resl->get_resource();
#else
return rl->load(path, type_hint);
#endif
void ESSResourceDB::set_xp_data(const Ref<XPData> &data) {
_xp_data = data;
}
ESSResourceDB::ESSResourceDB() {
_automatic_load = false;
_xp_data_path = "";
if (_automatic_load) {
call_deferred("load_all");
}
}
ESSResourceDB::~ESSResourceDB() {
_entity_resources.clear();
_entity_resource_map.clear();
_entity_skills.clear();
_entity_skill_map.clear();
_entity_datas.clear();
_entity_data_map.clear();
_spells.clear();
_spell_map.clear();
_auras.clear();
_aura_map.clear();
_craft_recipes.clear();
_craft_recipe_map.clear();
_item_templates.clear();
_item_template_map.clear();
_entity_species_datas.clear();
_entity_species_data_map.clear();
_xp_data.unref();
}
void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_automatic_load"), &ESSResourceDB::get_automatic_load);
ClassDB::bind_method(D_METHOD("set_automatic_load", "load"), &ESSResourceDB::set_automatic_load);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "automatic_load"), "set_automatic_load", "get_automatic_load");
ClassDB::bind_method(D_METHOD("get_skill_for_armor_type", "index"), &ESSResourceDB::get_skill_for_armor_type);
ClassDB::bind_method(D_METHOD("set_skill_for_armor_type", "index", "aura"), &ESSResourceDB::set_skill_for_armor_type);
@ -575,15 +64,9 @@ void ESSResourceDB::_bind_methods() {
}
//XPData
ClassDB::bind_method(D_METHOD("get_xp_data_path"), &ESSResourceDB::get_xp_data_path);
ClassDB::bind_method(D_METHOD("set_xp_data_path", "path"), &ESSResourceDB::set_xp_data_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "xp_data_path"), "set_xp_data_path", "get_xp_data_path");
ClassDB::bind_method(D_METHOD("get_xp_data"), &ESSResourceDB::get_xp_data);
ClassDB::bind_method(D_METHOD("get_folders"), &ESSResourceDB::get_folders);
ClassDB::bind_method(D_METHOD("set_folders", "recipe"), &ESSResourceDB::set_folders);
ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "folders"), "set_folders", "get_folders");
ClassDB::bind_method(D_METHOD("set_xp_data", "data"), &ESSResourceDB::set_xp_data);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "xp_data"), "set_xp_data", "get_xp_data");
//EntityResourceData
ClassDB::bind_method(D_METHOD("add_entity_resource", "cls"), &ESSResourceDB::add_entity_resource);
@ -592,7 +75,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_entity_resource_count"), &ESSResourceDB::get_entity_resource_count);
ClassDB::bind_method(D_METHOD("get_entity_resources"), &ESSResourceDB::get_entity_resources);
ClassDB::bind_method(D_METHOD("set_entity_resources", "recipe"), &ESSResourceDB::set_entity_resources);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_resources", PROPERTY_HINT_NONE, "17/17:EntityResourceData", PROPERTY_USAGE_DEFAULT, "EntityResourceData"), "set_entity_resources", "get_entity_resources");
//EntitySkills
ClassDB::bind_method(D_METHOD("add_entity_skill", "cls"), &ESSResourceDB::add_entity_skill);
@ -601,7 +83,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_entity_skill_count"), &ESSResourceDB::get_entity_skill_count);
ClassDB::bind_method(D_METHOD("get_entity_skills"), &ESSResourceDB::get_entity_skills);
ClassDB::bind_method(D_METHOD("set_entity_skills", "recipe"), &ESSResourceDB::set_entity_skills);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_skills", PROPERTY_HINT_NONE, "17/17:EntitySkillData", PROPERTY_USAGE_DEFAULT, "EntitySkillData"), "set_entity_skills", "get_entity_skills");
//EntityData
ClassDB::bind_method(D_METHOD("add_entity_data", "cls"), &ESSResourceDB::add_entity_data);
@ -610,7 +91,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_entity_data_count"), &ESSResourceDB::get_entity_data_count);
ClassDB::bind_method(D_METHOD("get_entity_datas"), &ESSResourceDB::get_entity_datas);
ClassDB::bind_method(D_METHOD("set_entity_datas", "recipe"), &ESSResourceDB::set_entity_skills);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_datas", PROPERTY_HINT_NONE, "17/17:EntityData", PROPERTY_USAGE_DEFAULT, "EntityData"), "set_entity_datas", "get_entity_datas");
//Spell
ClassDB::bind_method(D_METHOD("add_spell", "spell"), &ESSResourceDB::add_spell);
@ -619,7 +99,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_spell_count"), &ESSResourceDB::get_spell_count);
ClassDB::bind_method(D_METHOD("get_spells"), &ESSResourceDB::get_spells);
ClassDB::bind_method(D_METHOD("set_spells", "recipe"), &ESSResourceDB::set_spells);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "spells", PROPERTY_HINT_NONE, "17/17:Spell", PROPERTY_USAGE_DEFAULT, "Spell"), "set_spells", "get_spells");
//Aura
ClassDB::bind_method(D_METHOD("add_aura", "spell"), &ESSResourceDB::add_aura);
@ -628,7 +107,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_aura_count"), &ESSResourceDB::get_aura_count);
ClassDB::bind_method(D_METHOD("get_auras"), &ESSResourceDB::get_auras);
ClassDB::bind_method(D_METHOD("set_auras", "recipe"), &ESSResourceDB::set_auras);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "auras", PROPERTY_HINT_NONE, "17/17:Aura", PROPERTY_USAGE_DEFAULT, "Aura"), "set_auras", "get_auras");
//Craft Data
ClassDB::bind_method(D_METHOD("add_craft_recipe", "craft_recipe"), &ESSResourceDB::add_craft_recipe);
@ -637,7 +115,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_craft_recipe_count"), &ESSResourceDB::get_craft_recipe_count);
ClassDB::bind_method(D_METHOD("get_craft_recipes"), &ESSResourceDB::get_craft_recipes);
ClassDB::bind_method(D_METHOD("set_craft_recipes", "recipe"), &ESSResourceDB::set_craft_recipes);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "craft_recipes", PROPERTY_HINT_NONE, "17/17:CraftRecipe", PROPERTY_USAGE_DEFAULT, "CraftRecipe"), "set_craft_recipes", "get_craft_recipes");
//Item Templates
ClassDB::bind_method(D_METHOD("add_item_template", "item_template"), &ESSResourceDB::add_item_template);
@ -646,7 +123,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_template_count"), &ESSResourceDB::get_item_template_count);
ClassDB::bind_method(D_METHOD("get_item_templates"), &ESSResourceDB::get_item_templates);
ClassDB::bind_method(D_METHOD("set_item_templates", "recipe"), &ESSResourceDB::set_item_templates);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "item_templates", PROPERTY_HINT_NONE, "17/17:ItemTemplate", PROPERTY_USAGE_DEFAULT, "ItemTemplate"), "set_item_templates", "get_item_templates");
//Player Character Data
ClassDB::bind_method(D_METHOD("add_entity_species_data", "pcd"), &ESSResourceDB::add_entity_species_data);
@ -655,14 +131,4 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_entity_species_data_count"), &ESSResourceDB::get_entity_species_data_count);
ClassDB::bind_method(D_METHOD("get_entity_species_datas"), &ESSResourceDB::get_entity_species_datas);
ClassDB::bind_method(D_METHOD("set_entity_species_datas", "recipe"), &ESSResourceDB::set_entity_species_datas);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_species_datas", PROPERTY_HINT_NONE, "17/17:EntitySpeciesData", PROPERTY_USAGE_DEFAULT, "EntitySpeciesData"), "set_entity_species_datas", "get_entity_species_datas");
//load
ClassDB::bind_method(D_METHOD("load_all"), &ESSResourceDB::load_all);
ClassDB::bind_method(D_METHOD("load_xp_data"), &ESSResourceDB::load_xp_data);
ClassDB::bind_method(D_METHOD("load_folders"), &ESSResourceDB::load_folders);
ClassDB::bind_method(D_METHOD("load_folder", "folder"), &ESSResourceDB::load_folder);
ClassDB::bind_method(D_METHOD("add_resource", "resource"), &ESSResourceDB::add_resource);
ClassDB::bind_method(D_METHOD("load_resource", "path", "type_hint"), &ESSResourceDB::load_resource, DEFVAL(""));
}

View File

@ -25,15 +25,10 @@ SOFTWARE.
#include "core/resource.h"
#include "core/array.h"
#include "core/engine.h"
#include "core/hash_map.h"
#include "core/io/json.h"
#include "core/variant.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "scene/main/node.h"
#include "core/bind/core_bind.h"
@ -41,14 +36,6 @@ SOFTWARE.
#include "../data/entities/xp_data.h"
#include "core/version.h"
#if VERSION_MAJOR >= 4
#define PoolStringArray PackedStringArray
#define POOL_STRING_ARRAY PACKED_STRING_ARRAY
#endif
class Aura;
class Spell;
class EntityData;
@ -64,85 +51,67 @@ class ESSResourceDB : public Resource {
GDCLASS(ESSResourceDB, Resource);
public:
bool get_automatic_load() const;
void set_automatic_load(const bool load);
bool get_load_folders() const;
void set_load_folders(const bool load);
Ref<Aura> get_skill_for_armor_type(const int index);
void set_skill_for_armor_type(const int index, const Ref<Aura> &aura);
String get_xp_data_path();
void set_xp_data_path(String path);
Ref<XPData> get_xp_data();
void set_xp_data(const Ref<XPData> &data);
PoolStringArray get_folders() const;
void set_folders(const PoolStringArray &folders);
virtual Ref<EntityResourceData> get_entity_resource(int class_id) = 0;
virtual Ref<EntityResourceData> get_entity_resource_index(int index) = 0;
virtual int get_entity_resource_count() = 0;
virtual void add_entity_resource(Ref<EntityResourceData> cls) = 0;
virtual Vector<Variant> get_entity_resources() const = 0;
virtual void set_entity_resources(const Vector<Variant> &data) = 0;
Ref<EntityResourceData> get_entity_resource(int class_id);
Ref<EntityResourceData> get_entity_resource_index(int index);
int get_entity_resource_count();
void add_entity_resource(const Ref<EntityResourceData> &cls);
Vector<Variant> get_entity_resources() const;
void set_entity_resources(const Vector<Variant> &data);
virtual Ref<EntitySkillData> get_entity_skill(int class_id) = 0;
virtual Ref<EntitySkillData> get_entity_skill_index(int index) = 0;
virtual int get_entity_skill_count() = 0;
virtual void add_entity_skill(Ref<EntitySkillData> cls) = 0;
virtual Vector<Variant> get_entity_skills() const = 0;
virtual void set_entity_skills(const Vector<Variant> &data) = 0;
Ref<EntitySkillData> get_entity_skill(int class_id);
Ref<EntitySkillData> get_entity_skill_index(int index);
int get_entity_skill_count();
void add_entity_skill(const Ref<EntitySkillData> &cls);
Vector<Variant> get_entity_skills() const;
void set_entity_skills(const Vector<Variant> &data);
virtual Ref<EntityData> get_entity_data(int class_id) = 0;
virtual Ref<EntityData> get_entity_data_index(int index) = 0;
virtual int get_entity_data_count() = 0;
virtual void add_entity_data(Ref<EntityData> cls) = 0;
virtual Vector<Variant> get_entity_datas() const = 0;
virtual void set_entity_datas(const Vector<Variant> &data) = 0;
Ref<EntityData> get_entity_data(int class_id);
Ref<EntityData> get_entity_data_index(int index);
int get_entity_data_count();
void add_entity_data(const Ref<EntityData> &cls);
Vector<Variant> get_entity_datas() const;
void set_entity_datas(const Vector<Variant> &data);
virtual Ref<Spell> get_spell(int spell_id) = 0;
virtual Ref<Spell> get_spell_index(int index) = 0;
virtual int get_spell_count() = 0;
virtual void add_spell(Ref<Spell> spell) = 0;
virtual Vector<Variant> get_spells() const = 0;
virtual void set_spells(const Vector<Variant> &data) = 0;
Ref<Spell> get_spell(int spell_id);
Ref<Spell> get_spell_index(int index);
int get_spell_count();
void add_spell(const Ref<Spell> &spell);
Vector<Variant> get_spells() const;
void set_spells(const Vector<Variant> &data);
virtual Ref<Aura> get_aura(int aura_id) = 0;
virtual Ref<Aura> get_aura_index(int index) = 0;
virtual int get_aura_count() = 0;
virtual void add_aura(Ref<Aura> aura) = 0;
virtual Vector<Variant> get_auras() const = 0;
virtual void set_auras(const Vector<Variant> &data) = 0;
Ref<Aura> get_aura(int aura_id);
Ref<Aura> get_aura_index(int index);
int get_aura_count();
void add_aura(const Ref<Aura> &aura);
Vector<Variant> get_auras() const;
void set_auras(const Vector<Variant> &data);
virtual Ref<CraftRecipe> get_craft_recipe(int craft_id) = 0;
virtual Ref<CraftRecipe> get_craft_recipe_index(int index) = 0;
virtual int get_craft_recipe_count() = 0;
virtual void add_craft_recipe(Ref<CraftRecipe> aura) = 0;
virtual Vector<Variant> get_craft_recipes() const = 0;
virtual void set_craft_recipes(const Vector<Variant> &data) = 0;
Ref<CraftRecipe> get_craft_recipe(int craft_id);
Ref<CraftRecipe> get_craft_recipe_index(int index);
int get_craft_recipe_count();
void add_craft_recipe(const Ref<CraftRecipe> &aura);
Vector<Variant> get_craft_recipes() const;
void set_craft_recipes(const Vector<Variant> &data);
virtual void add_item_template(Ref<ItemTemplate> aura) = 0;
virtual Ref<ItemTemplate> get_item_template(int item_id) = 0;
virtual Ref<ItemTemplate> get_item_template_index(int index) = 0;
virtual int get_item_template_count() = 0;
virtual Vector<Variant> get_item_templates() const = 0;
virtual void set_item_templates(const Vector<Variant> &data) = 0;
void add_item_template(const Ref<ItemTemplate> &aura);
Ref<ItemTemplate> get_item_template(int item_id);
Ref<ItemTemplate> get_item_template_index(int index);
int get_item_template_count();
Vector<Variant> get_item_templates() const;
void set_item_templates(const Vector<Variant> &data);
void add_entity_species_data(const Ref<EntitySpeciesData> &aura);
Ref<EntitySpeciesData> get_entity_species_data(int item_id);
Ref<EntitySpeciesData> get_entity_species_data_index(int index);
int get_entity_species_data_count();
Vector<Variant> get_entity_species_datas() const;
void set_entity_species_datas(const Vector<Variant> &data);
void load_all();
void load_xp_data();
void load_folders();
void load_folder(const String &folder);
void add_resource(const Ref<Resource> &resource);
Ref<Resource> load_resource(const String &path, const String &type_hint = "");
virtual void add_entity_species_data(Ref<EntitySpeciesData> aura) = 0;
virtual Ref<EntitySpeciesData> get_entity_species_data(int item_id) = 0;
virtual Ref<EntitySpeciesData> get_entity_species_data_index(int index) = 0;
virtual int get_entity_species_data_count() = 0;
virtual Vector<Variant> get_entity_species_datas() const = 0;
virtual void set_entity_species_datas(const Vector<Variant> &data) = 0;
ESSResourceDB();
~ESSResourceDB();
@ -151,39 +120,9 @@ protected:
static void _bind_methods();
private:
String _xp_data_path;
Ref<XPData> _xp_data;
PoolStringArray _folders;
Vector<Ref<EntityResourceData>> _entity_resources;
HashMap<int, Ref<EntityResourceData>> _entity_resource_map;
Vector<Ref<EntitySkillData>> _entity_skills;
HashMap<int, Ref<EntitySkillData>> _entity_skill_map;
Vector<Ref<EntityData>> _entity_datas;
HashMap<int, Ref<EntityData>> _entity_data_map;
Vector<Ref<Spell>> _spells;
HashMap<int, Ref<Spell>> _spell_map;
Vector<Ref<Aura>> _auras;
HashMap<int, Ref<Aura>> _aura_map;
Vector<Ref<CraftRecipe>> _craft_recipes;
HashMap<int, Ref<CraftRecipe>> _craft_recipe_map;
Vector<Ref<ItemTemplate>> _item_templates;
HashMap<int, Ref<ItemTemplate>> _item_template_map;
Vector<Ref<EntitySpeciesData>> _entity_species_datas;
HashMap<int, Ref<EntitySpeciesData>> _entity_species_data_map;
Ref<Aura> _armor_type_skills[ItemEnums::ARMOR_TYPE_MAX];
bool _automatic_load;
bool _load_folders;
};
#endif

View File

@ -0,0 +1,573 @@
/*
Copyright (c) 2019-2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "ess_resource_db_folders.h"
#include "../data/auras/aura.h"
#include "../data/items/craft_recipe.h"
#include "../data/species/entity_species_data.h"
#include "../data/spells/spell.h"
#include "../entities/data/entity_data.h"
#include "../entities/resources/entity_resource_data.h"
#include "../entities/skills/entity_skill_data.h"
bool ESSResourceDBFolders::get_automatic_load() const {
return _automatic_load;
}
void ESSResourceDBFolders::set_automatic_load(const bool load) {
_automatic_load = load;
}
bool ESSResourceDBFolders::get_load_folders() const {
return _load_folders;
}
void ESSResourceDBFolders::set_load_folders(const bool load) {
_load_folders = load;
}
String ESSResourceDBFolders::get_xp_data_path() {
return _xp_data_path;
}
void ESSResourceDBFolders::set_xp_data_path(String path) {
_xp_data_path = path;
}
PoolStringArray ESSResourceDBFolders::get_folders() const {
return _folders;
}
void ESSResourceDBFolders::set_folders(const PoolStringArray &data) {
_folders = data;
}
Ref<EntityResourceData> ESSResourceDBFolders::get_entity_resource(int class_id) {
//ERR_FAIL_COND_V_MSG(!_entity_resource_map.has(class_id), Ref<EntityResourceData>(), "Could not find EntityResourceData! Id:" + String::num(class_id));
if (!_entity_resource_map.has(class_id)) {
return Ref<EntityResourceData>();
}
return _entity_resource_map.get(class_id);
}
Ref<EntityResourceData> ESSResourceDBFolders::get_entity_resource_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_resources.size(), Ref<EntityResourceData>(NULL));
return _entity_resources.get(index);
}
int ESSResourceDBFolders::get_entity_resource_count() {
return _entity_resources.size();
}
void ESSResourceDBFolders::add_entity_resource(Ref<EntityResourceData> cls) {
ERR_FAIL_COND(!cls.is_valid());
_entity_resources.push_back(cls);
_entity_resource_map.set(cls->get_id(), cls);
}
Vector<Variant> ESSResourceDBFolders::get_entity_resources() const {
Vector<Variant> r;
for (int i = 0; i < _entity_resources.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_resources[i].get_ref_ptr());
#else
r.push_back(_entity_resources[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_entity_resources(const Vector<Variant> &data) {
_entity_resources.clear();
_entity_resource_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntityResource> d = Ref<EntityResource>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_entity_resource(d);
}
}
Ref<EntitySkillData> ESSResourceDBFolders::get_entity_skill(int class_id) {
ERR_FAIL_COND_V_MSG(!_entity_skill_map.has(class_id), Ref<EntitySkillData>(), "Could not find EntitySkillData! Id:" + String::num(class_id));
return _entity_skill_map.get(class_id);
}
Ref<EntitySkillData> ESSResourceDBFolders::get_entity_skill_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_skills.size(), Ref<EntitySkillData>(NULL));
return _entity_skills.get(index);
}
int ESSResourceDBFolders::get_entity_skill_count() {
return _entity_skills.size();
}
void ESSResourceDBFolders::add_entity_skill(Ref<EntitySkillData> cls) {
ERR_FAIL_COND(!cls.is_valid());
_entity_skills.push_back(cls);
_entity_skill_map.set(cls->get_id(), cls);
}
Vector<Variant> ESSResourceDBFolders::get_entity_skills() const {
Vector<Variant> r;
for (int i = 0; i < _entity_skills.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_skills[i].get_ref_ptr());
#else
r.push_back(_entity_skills[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_entity_skills(const Vector<Variant> &data) {
_entity_skills.clear();
_entity_skill_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntitySkillData> d = Ref<EntitySkillData>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_entity_skill(d);
}
}
Ref<EntityData> ESSResourceDBFolders::get_entity_data(int class_id) {
ERR_FAIL_COND_V_MSG(!_entity_data_map.has(class_id), Ref<EntityData>(), "Could not find EntityData! Id:" + String::num(class_id));
return _entity_data_map.get(class_id);
}
Ref<EntityData> ESSResourceDBFolders::get_entity_data_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_datas.size(), Ref<EntityData>(NULL));
return _entity_datas.get(index);
}
int ESSResourceDBFolders::get_entity_data_count() {
return _entity_datas.size();
}
void ESSResourceDBFolders::add_entity_data(Ref<EntityData> cls) {
ERR_FAIL_COND(!cls.is_valid());
_entity_datas.push_back(cls);
_entity_data_map.set(cls->get_id(), cls);
}
Vector<Variant> ESSResourceDBFolders::get_entity_datas() const {
Vector<Variant> r;
for (int i = 0; i < _entity_datas.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_datas[i].get_ref_ptr());
#else
r.push_back(_entity_datas[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_entity_datas(const Vector<Variant> &data) {
_craft_recipes.clear();
_craft_recipe_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntityResource> d = Ref<EntityResource>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_entity_data(d);
}
}
Ref<Spell> ESSResourceDBFolders::get_spell(int spell_id) {
ERR_FAIL_COND_V_MSG(!_spell_map.has(spell_id), Ref<Spell>(), "Could not find Spell! Id:" + String::num(spell_id));
return _spell_map.get(spell_id);
}
Ref<Spell> ESSResourceDBFolders::get_spell_index(int index) {
ERR_FAIL_INDEX_V(index, _spells.size(), Ref<Spell>(NULL));
return _spells.get(index);
}
int ESSResourceDBFolders::get_spell_count() {
return _spells.size();
}
void ESSResourceDBFolders::add_spell(Ref<Spell> spell) {
ERR_FAIL_COND(!spell.is_valid());
_spells.push_back(spell);
_spell_map.set(spell->get_id(), spell);
}
Vector<Variant> ESSResourceDBFolders::get_spells() const {
Vector<Variant> r;
for (int i = 0; i < _spells.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_spells[i].get_ref_ptr());
#else
r.push_back(_spells[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_spells(const Vector<Variant> &data) {
_spells.clear();
_spell_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<Spell> d = Ref<Spell>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_spell(d);
}
}
void ESSResourceDBFolders::add_aura(Ref<Aura> aura) {
ERR_FAIL_COND(!aura.is_valid());
_auras.push_back(aura);
_aura_map.set(aura->get_id(), aura);
}
Ref<Aura> ESSResourceDBFolders::get_aura(int aura_id) {
ERR_FAIL_COND_V_MSG(!_aura_map.has(aura_id), Ref<Aura>(), "Could not find Aura! Id:" + String::num(aura_id));
return _aura_map.get(aura_id);
}
Ref<Aura> ESSResourceDBFolders::get_aura_index(int index) {
ERR_FAIL_INDEX_V(index, _auras.size(), Ref<Aura>());
return _auras.get(index);
}
int ESSResourceDBFolders::get_aura_count() {
return _auras.size();
}
Vector<Variant> ESSResourceDBFolders::get_auras() const {
Vector<Variant> r;
for (int i = 0; i < _auras.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_auras[i].get_ref_ptr());
#else
r.push_back(_auras[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_auras(const Vector<Variant> &data) {
_auras.clear();
_aura_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<Aura> d = Ref<Aura>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_aura(d);
}
}
//Craft Data
void ESSResourceDBFolders::add_craft_recipe(Ref<CraftRecipe> cda) {
ERR_FAIL_COND(!cda.is_valid());
_craft_recipes.push_back(cda);
_craft_recipe_map.set(cda->get_id(), cda);
}
Ref<CraftRecipe> ESSResourceDBFolders::get_craft_recipe(int craft_id) {
ERR_FAIL_COND_V_MSG(!_craft_recipe_map.has(craft_id), Ref<CraftRecipe>(), "Could not find CraftRecipe! Id:" + String::num(craft_id));
return _craft_recipe_map.get(craft_id);
}
Ref<CraftRecipe> ESSResourceDBFolders::get_craft_recipe_index(int index) {
ERR_FAIL_INDEX_V(index, _craft_recipes.size(), Ref<CraftRecipe>());
return _craft_recipes.get(index);
}
int ESSResourceDBFolders::get_craft_recipe_count() {
return _craft_recipes.size();
}
Vector<Variant> ESSResourceDBFolders::get_craft_recipes() const {
Vector<Variant> r;
for (int i = 0; i < _craft_recipes.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_craft_recipes[i].get_ref_ptr());
#else
r.push_back(_craft_recipes[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_craft_recipes(const Vector<Variant> &data) {
_craft_recipes.clear();
_craft_recipe_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<CraftRecipe> d = Ref<CraftRecipe>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_craft_recipe(d);
}
}
void ESSResourceDBFolders::add_item_template(Ref<ItemTemplate> cda) {
ERR_FAIL_COND(!cda.is_valid());
_item_templates.push_back(cda);
_item_template_map.set(cda->get_id(), cda);
}
Ref<ItemTemplate> ESSResourceDBFolders::get_item_template(int item_id) {
ERR_FAIL_COND_V_MSG(!_item_template_map.has(item_id), Ref<ItemTemplate>(), "Could not find ItemTemplate! Id:" + String::num(item_id));
return _item_template_map.get(item_id);
}
Ref<ItemTemplate> ESSResourceDBFolders::get_item_template_index(int index) {
ERR_FAIL_INDEX_V(index, _item_templates.size(), Ref<ItemTemplate>());
return _item_templates.get(index);
}
int ESSResourceDBFolders::get_item_template_count() {
return _item_templates.size();
}
Vector<Variant> ESSResourceDBFolders::get_item_templates() const {
Vector<Variant> r;
for (int i = 0; i < _item_templates.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_item_templates[i].get_ref_ptr());
#else
r.push_back(_item_templates[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_item_templates(const Vector<Variant> &data) {
_item_templates.clear();
_item_template_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<ItemTemplate> d = Ref<ItemTemplate>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_item_template(d);
}
}
void ESSResourceDBFolders::add_entity_species_data(Ref<EntitySpeciesData> cda) {
ERR_FAIL_COND(!cda.is_valid());
_entity_species_datas.push_back(cda);
_entity_species_data_map.set(cda->get_id(), cda);
}
Ref<EntitySpeciesData> ESSResourceDBFolders::get_entity_species_data(int item_id) {
if (!_entity_species_data_map.has(item_id))
return Ref<EntitySpeciesData>();
return _entity_species_data_map.get(item_id);
}
Ref<EntitySpeciesData> ESSResourceDBFolders::get_entity_species_data_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_species_datas.size(), Ref<EntitySpeciesData>());
return _entity_species_datas.get(index);
}
int ESSResourceDBFolders::get_entity_species_data_count() {
return _entity_species_datas.size();
}
Vector<Variant> ESSResourceDBFolders::get_entity_species_datas() const {
Vector<Variant> r;
for (int i = 0; i < _entity_species_datas.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_species_datas[i].get_ref_ptr());
#else
r.push_back(_entity_species_datas[i]);
#endif
}
return r;
}
void ESSResourceDBFolders::set_entity_species_datas(const Vector<Variant> &data) {
_entity_species_datas.clear();
_entity_species_data_map.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntitySpeciesData> d = Ref<EntitySpeciesData>(data[i]);
ERR_CONTINUE(!d.is_valid());
add_item_template(d);
}
}
void ESSResourceDBFolders::load_all() {
load_xp_data();
load_folders();
}
void ESSResourceDBFolders::load_xp_data() {
_Directory dir;
ERR_FAIL_COND(_xp_data_path == "");
Ref<XPData> d = load_resource(_xp_data_path, "XPData");
ERR_FAIL_COND(!d.is_valid());
set_xp_data(d);
}
void ESSResourceDBFolders::load_folders() {
for (int i = 0; i < _folders.size(); ++i) {
load_folder(_folders[i]);
}
}
void ESSResourceDBFolders::load_folder(const String &folder) {
_Directory dir;
bool ew = folder.ends_with("/");
if (dir.open(folder) == OK) {
dir.list_dir_begin();
String filename;
while (true) {
filename = dir.get_next();
if (filename == "")
break;
if (!dir.current_is_dir()) {
String path;
if (ew)
path = folder + filename;
else
path = folder + "/" + filename;
Ref<Resource> res = load_resource(path);
ERR_CONTINUE(!res.is_valid());
add_resource(res);
}
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void ESSResourceDBFolders::add_resource(const Ref<Resource> &resource) {
StringName cls = resource->get_class_name();
if (cls == "EntityResourceData") {
add_entity_resource(resource);
} else if (cls == "EntitySkillData") {
add_entity_skill(resource);
} else if (cls == "EntityData") {
add_entity_data(resource);
} else if (cls == "Spell") {
add_spell(resource);
} else if (cls == "Aura") {
add_aura(resource);
} else if (cls == "CraftRecipe") {
add_craft_recipe(resource);
} else if (cls == "ItemTemplate") {
add_item_template(resource);
} else if (cls == "EntitySpeciesData") {
add_entity_species_data(resource);
} else if (cls == "XPData") {
set_xp_data(resource);
}
}
Ref<Resource> ESSResourceDBFolders::load_resource(const String &path, const String &type_hint) {
_ResourceLoader *rl = _ResourceLoader::get_singleton();
#if VERSION_MAJOR < 4
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, type_hint);
ERR_FAIL_COND_V(!resl.is_valid(), Ref<Resource>());
resl->wait();
return resl->get_resource();
#else
return rl->load(path, type_hint);
#endif
}
ESSResourceDBFolders::ESSResourceDBFolders() {
_automatic_load = false;
_xp_data_path = "";
if (_automatic_load) {
call_deferred("load_all");
}
}
ESSResourceDBFolders::~ESSResourceDBFolders() {
_entity_resources.clear();
_entity_resource_map.clear();
_entity_skills.clear();
_entity_skill_map.clear();
_entity_datas.clear();
_entity_data_map.clear();
_spells.clear();
_spell_map.clear();
_auras.clear();
_aura_map.clear();
_craft_recipes.clear();
_craft_recipe_map.clear();
_item_templates.clear();
_item_template_map.clear();
_entity_species_datas.clear();
_entity_species_data_map.clear();
}
void ESSResourceDBFolders::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_automatic_load"), &ESSResourceDBFolders::get_automatic_load);
ClassDB::bind_method(D_METHOD("set_automatic_load", "load"), &ESSResourceDBFolders::set_automatic_load);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "automatic_load"), "set_automatic_load", "get_automatic_load");
//XPData
ClassDB::bind_method(D_METHOD("get_xp_data_path"), &ESSResourceDBFolders::get_xp_data_path);
ClassDB::bind_method(D_METHOD("set_xp_data_path", "path"), &ESSResourceDBFolders::set_xp_data_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "xp_data_path"), "set_xp_data_path", "get_xp_data_path");
ClassDB::bind_method(D_METHOD("get_folders"), &ESSResourceDBFolders::get_folders);
ClassDB::bind_method(D_METHOD("set_folders", "recipe"), &ESSResourceDBFolders::set_folders);
ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "folders"), "set_folders", "get_folders");
//load
ClassDB::bind_method(D_METHOD("load_all"), &ESSResourceDBFolders::load_all);
ClassDB::bind_method(D_METHOD("load_xp_data"), &ESSResourceDBFolders::load_xp_data);
ClassDB::bind_method(D_METHOD("load_folders"), &ESSResourceDBFolders::load_folders);
ClassDB::bind_method(D_METHOD("load_folder", "folder"), &ESSResourceDBFolders::load_folder);
ClassDB::bind_method(D_METHOD("add_resource", "resource"), &ESSResourceDBFolders::add_resource);
ClassDB::bind_method(D_METHOD("load_resource", "path", "type_hint"), &ESSResourceDBFolders::load_resource, DEFVAL(""));
}

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/*
Copyright (c) 2019-2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef ESS_RESOURCE_DB_FOLDERS_H
#define ESS_RESOURCE_DB_FOLDERS_H
#include "ess_resource_db.h"
#include "core/array.h"
#include "core/engine.h"
#include "core/hash_map.h"
#include "core/variant.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "scene/main/node.h"
#include "core/bind/core_bind.h"
#include "../item_enums.h"
#include "../data/entities/xp_data.h"
#include "core/version.h"
#if VERSION_MAJOR >= 4
#define PoolStringArray PackedStringArray
#define POOL_STRING_ARRAY PACKED_STRING_ARRAY
#endif
class Aura;
class Spell;
class EntityData;
class CraftRecipe;
class ItemTemplate;
class EntityResourceData;
class EntitySkillData;
class EntityCreateInfo;
class SpellCastInfo;
class EntitySpeciesData;
class ESSResourceDBFolders : public ESSResourceDB {
GDCLASS(ESSResourceDBFolders, ESSResourceDB);
public:
bool get_automatic_load() const;
void set_automatic_load(const bool load);
bool get_load_folders() const;
void set_load_folders(const bool load);
String get_xp_data_path();
void set_xp_data_path(String path);
PoolStringArray get_folders() const;
void set_folders(const PoolStringArray &folders);
Ref<EntityResourceData> get_entity_resource(int class_id);
Ref<EntityResourceData> get_entity_resource_index(int index);
int get_entity_resource_count();
void add_entity_resource(Ref<EntityResourceData> cls);
Vector<Variant> get_entity_resources() const;
void set_entity_resources(const Vector<Variant> &data);
Ref<EntitySkillData> get_entity_skill(int class_id);
Ref<EntitySkillData> get_entity_skill_index(int index);
int get_entity_skill_count();
void add_entity_skill(Ref<EntitySkillData> cls);
Vector<Variant> get_entity_skills() const;
void set_entity_skills(const Vector<Variant> &data);
Ref<EntityData> get_entity_data(int class_id);
Ref<EntityData> get_entity_data_index(int index);
int get_entity_data_count();
void add_entity_data(Ref<EntityData> cls);
Vector<Variant> get_entity_datas() const;
void set_entity_datas(const Vector<Variant> &data);
Ref<Spell> get_spell(int spell_id);
Ref<Spell> get_spell_index(int index);
int get_spell_count();
void add_spell(Ref<Spell> spell);
Vector<Variant> get_spells() const;
void set_spells(const Vector<Variant> &data);
Ref<Aura> get_aura(int aura_id);
Ref<Aura> get_aura_index(int index);
int get_aura_count();
void add_aura(Ref<Aura> aura);
Vector<Variant> get_auras() const;
void set_auras(const Vector<Variant> &data);
Ref<CraftRecipe> get_craft_recipe(int craft_id);
Ref<CraftRecipe> get_craft_recipe_index(int index);
int get_craft_recipe_count();
void add_craft_recipe(Ref<CraftRecipe> aura);
Vector<Variant> get_craft_recipes() const;
void set_craft_recipes(const Vector<Variant> &data);
void add_item_template(Ref<ItemTemplate> aura);
Ref<ItemTemplate> get_item_template(int item_id);
Ref<ItemTemplate> get_item_template_index(int index);
int get_item_template_count();
Vector<Variant> get_item_templates() const;
void set_item_templates(const Vector<Variant> &data);
void add_entity_species_data(Ref<EntitySpeciesData> aura);
Ref<EntitySpeciesData> get_entity_species_data(int item_id);
Ref<EntitySpeciesData> get_entity_species_data_index(int index);
int get_entity_species_data_count();
Vector<Variant> get_entity_species_datas() const;
void set_entity_species_datas(const Vector<Variant> &data);
void load_all();
void load_xp_data();
void load_folders();
void load_folder(const String &folder);
void add_resource(const Ref<Resource> &resource);
Ref<Resource> load_resource(const String &path, const String &type_hint = "");
ESSResourceDBFolders();
~ESSResourceDBFolders();
protected:
static void _bind_methods();
private:
String _xp_data_path;
PoolStringArray _folders;
Vector<Ref<EntityResourceData>> _entity_resources;
HashMap<int, Ref<EntityResourceData>> _entity_resource_map;
Vector<Ref<EntitySkillData>> _entity_skills;
HashMap<int, Ref<EntitySkillData>> _entity_skill_map;
Vector<Ref<EntityData>> _entity_datas;
HashMap<int, Ref<EntityData>> _entity_data_map;
Vector<Ref<Spell>> _spells;
HashMap<int, Ref<Spell>> _spell_map;
Vector<Ref<Aura>> _auras;
HashMap<int, Ref<Aura>> _aura_map;
Vector<Ref<CraftRecipe>> _craft_recipes;
HashMap<int, Ref<CraftRecipe>> _craft_recipe_map;
Vector<Ref<ItemTemplate>> _item_templates;
HashMap<int, Ref<ItemTemplate>> _item_template_map;
Vector<Ref<EntitySpeciesData>> _entity_species_datas;
HashMap<int, Ref<EntitySpeciesData>> _entity_species_data_map;
bool _automatic_load;
bool _load_folders;
};
#endif

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/*
Copyright (c) 2019-2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "ess_resource_db_static.h"
#include "../data/auras/aura.h"
#include "../data/items/craft_recipe.h"
#include "../data/species/entity_species_data.h"
#include "../data/spells/spell.h"
#include "../entities/data/entity_data.h"
#include "../entities/resources/entity_resource_data.h"
#include "../entities/skills/entity_skill_data.h"
Ref<EntityResourceData> ESSResourceDBStatic::get_entity_resource(int id) {
if (id < 0 || id > _entity_resources.size())
return Ref<EntityResourceData>();
return _entity_resources.get(id);
}
Ref<EntityResourceData> ESSResourceDBStatic::get_entity_resource_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_resources.size(), Ref<EntityResourceData>(NULL));
return _entity_resources.get(index);
}
int ESSResourceDBStatic::get_entity_resource_count() {
return _entity_resources.size();
}
void ESSResourceDBStatic::add_entity_resource(Ref<EntityResourceData> cls) {
if (cls.is_valid())
cls->set_id(_entity_resources.size());
_entity_resources.push_back(cls);
}
Vector<Variant> ESSResourceDBStatic::get_entity_resources() const {
Vector<Variant> r;
for (int i = 0; i < _entity_resources.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_resources[i].get_ref_ptr());
#else
r.push_back(_entity_resources[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_entity_resources(const Vector<Variant> &data) {
_entity_resources.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntityResource> d = Ref<EntityResource>(data[i]);
add_entity_resource(d);
}
}
Ref<EntitySkillData> ESSResourceDBStatic::get_entity_skill(int id) {
if (id < 0 || id > _entity_skills.size())
return Ref<EntitySkillData>();
return _entity_skills.get(id);
}
Ref<EntitySkillData> ESSResourceDBStatic::get_entity_skill_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_skills.size(), Ref<EntitySkillData>(NULL));
return _entity_skills.get(index);
}
int ESSResourceDBStatic::get_entity_skill_count() {
return _entity_skills.size();
}
void ESSResourceDBStatic::add_entity_skill(Ref<EntitySkillData> cls) {
if (cls.is_valid())
cls->set_id(_entity_skills.size());
_entity_skills.push_back(cls);
}
Vector<Variant> ESSResourceDBStatic::get_entity_skills() const {
Vector<Variant> r;
for (int i = 0; i < _entity_skills.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_skills[i].get_ref_ptr());
#else
r.push_back(_entity_skills[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_entity_skills(const Vector<Variant> &data) {
_entity_skills.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntitySkillData> d = Ref<EntitySkillData>(data[i]);
add_entity_skill(d);
}
}
Ref<EntityData> ESSResourceDBStatic::get_entity_data(int id) {
if (id < 0 || id > _entity_datas.size())
return Ref<EntityData>();
return _entity_datas.get(id);
}
Ref<EntityData> ESSResourceDBStatic::get_entity_data_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_datas.size(), Ref<EntityData>(NULL));
return _entity_datas.get(index);
}
int ESSResourceDBStatic::get_entity_data_count() {
return _entity_datas.size();
}
void ESSResourceDBStatic::add_entity_data(Ref<EntityData> cls) {
if (cls.is_valid())
cls->set_id(_entity_datas.size());
_entity_datas.push_back(cls);
}
Vector<Variant> ESSResourceDBStatic::get_entity_datas() const {
Vector<Variant> r;
for (int i = 0; i < _entity_datas.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_datas[i].get_ref_ptr());
#else
r.push_back(_entity_datas[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_entity_datas(const Vector<Variant> &data) {
_craft_recipes.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntityData> d = Ref<EntityData>(data[i]);
add_entity_data(d);
}
}
Ref<Spell> ESSResourceDBStatic::get_spell(int id) {
if (id < 0 || id > _spells.size())
return Ref<Spell>();
return _spells.get(id);
}
Ref<Spell> ESSResourceDBStatic::get_spell_index(int index) {
ERR_FAIL_INDEX_V(index, _spells.size(), Ref<Spell>(NULL));
return _spells.get(index);
}
int ESSResourceDBStatic::get_spell_count() {
return _spells.size();
}
void ESSResourceDBStatic::add_spell(Ref<Spell> spell) {
if (spell.is_valid())
spell->set_id(_spells.size());
_spells.push_back(spell);
}
Vector<Variant> ESSResourceDBStatic::get_spells() const {
Vector<Variant> r;
for (int i = 0; i < _spells.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_spells[i].get_ref_ptr());
#else
r.push_back(_spells[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_spells(const Vector<Variant> &data) {
_spells.clear();
for (int i = 0; i < data.size(); i++) {
Ref<Spell> d = Ref<Spell>(data[i]);
add_spell(d);
}
}
void ESSResourceDBStatic::add_aura(Ref<Aura> aura) {
if (aura.is_valid())
aura->set_id(_auras.size());
_auras.push_back(aura);
}
Ref<Aura> ESSResourceDBStatic::get_aura(int id) {
if (id < 0 || id > _auras.size())
return Ref<Aura>();
return _auras.get(id);
}
Ref<Aura> ESSResourceDBStatic::get_aura_index(int index) {
ERR_FAIL_INDEX_V(index, _auras.size(), Ref<Aura>());
return _auras.get(index);
}
int ESSResourceDBStatic::get_aura_count() {
return _auras.size();
}
Vector<Variant> ESSResourceDBStatic::get_auras() const {
Vector<Variant> r;
for (int i = 0; i < _auras.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_auras[i].get_ref_ptr());
#else
r.push_back(_auras[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_auras(const Vector<Variant> &data) {
_auras.clear();
for (int i = 0; i < data.size(); i++) {
Ref<Aura> d = Ref<Aura>(data[i]);
add_aura(d);
}
}
//Craft Data
void ESSResourceDBStatic::add_craft_recipe(Ref<CraftRecipe> cda) {
if (cda.is_valid())
cda->set_id(_craft_recipes.size());
_craft_recipes.push_back(cda);
}
Ref<CraftRecipe> ESSResourceDBStatic::get_craft_recipe(int id) {
if (id < 0 || id > _craft_recipes.size())
return Ref<CraftRecipe>();
return _craft_recipes.get(id);
}
Ref<CraftRecipe> ESSResourceDBStatic::get_craft_recipe_index(int index) {
ERR_FAIL_INDEX_V(index, _craft_recipes.size(), Ref<CraftRecipe>());
return _craft_recipes.get(index);
}
int ESSResourceDBStatic::get_craft_recipe_count() {
return _craft_recipes.size();
}
Vector<Variant> ESSResourceDBStatic::get_craft_recipes() const {
Vector<Variant> r;
for (int i = 0; i < _craft_recipes.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_craft_recipes[i].get_ref_ptr());
#else
r.push_back(_craft_recipes[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_craft_recipes(const Vector<Variant> &data) {
_craft_recipes.clear();
for (int i = 0; i < data.size(); i++) {
Ref<CraftRecipe> d = Ref<CraftRecipe>(data[i]);
add_craft_recipe(d);
}
}
void ESSResourceDBStatic::add_item_template(Ref<ItemTemplate> cda) {
if (cda.is_valid())
cda->set_id(_item_templates.size());
_item_templates.push_back(cda);
}
Ref<ItemTemplate> ESSResourceDBStatic::get_item_template(int item_id) {
if (item_id < 0 || item_id > _item_templates.size())
return Ref<ItemTemplate>();
return _item_templates.get(item_id);
}
Ref<ItemTemplate> ESSResourceDBStatic::get_item_template_index(int index) {
ERR_FAIL_INDEX_V(index, _item_templates.size(), Ref<ItemTemplate>());
return _item_templates.get(index);
}
int ESSResourceDBStatic::get_item_template_count() {
return _item_templates.size();
}
Vector<Variant> ESSResourceDBStatic::get_item_templates() const {
Vector<Variant> r;
for (int i = 0; i < _item_templates.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_item_templates[i].get_ref_ptr());
#else
r.push_back(_item_templates[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_item_templates(const Vector<Variant> &data) {
_item_templates.clear();
for (int i = 0; i < data.size(); i++) {
Ref<ItemTemplate> d = Ref<ItemTemplate>(data[i]);
add_item_template(d);
}
}
void ESSResourceDBStatic::add_entity_species_data(Ref<EntitySpeciesData> cda) {
if (cda.is_valid())
cda->set_id(_entity_species_datas.size());
_entity_species_datas.push_back(cda);
}
Ref<EntitySpeciesData> ESSResourceDBStatic::get_entity_species_data(int id) {
if (id < 0 || id > _entity_species_datas.size())
return Ref<EntitySpeciesData>();
return _entity_species_datas.get(id);
}
Ref<EntitySpeciesData> ESSResourceDBStatic::get_entity_species_data_index(int index) {
ERR_FAIL_INDEX_V(index, _entity_species_datas.size(), Ref<EntitySpeciesData>());
return _entity_species_datas.get(index);
}
int ESSResourceDBStatic::get_entity_species_data_count() {
return _entity_species_datas.size();
}
Vector<Variant> ESSResourceDBStatic::get_entity_species_datas() const {
Vector<Variant> r;
for (int i = 0; i < _entity_species_datas.size(); i++) {
#if VERSION_MAJOR < 4
r.push_back(_entity_species_datas[i].get_ref_ptr());
#else
r.push_back(_entity_species_datas[i]);
#endif
}
return r;
}
void ESSResourceDBStatic::set_entity_species_datas(const Vector<Variant> &data) {
_entity_species_datas.clear();
for (int i = 0; i < data.size(); i++) {
Ref<EntitySpeciesData> d = Ref<EntitySpeciesData>(data[i]);
add_entity_species_data(d);
}
}
ESSResourceDBStatic::ESSResourceDBStatic() {
}
ESSResourceDBStatic::~ESSResourceDBStatic() {
_entity_resources.clear();
_entity_skills.clear();
_entity_datas.clear();
_spells.clear();
_auras.clear();
_craft_recipes.clear();
_item_templates.clear();
_entity_species_datas.clear();
}
void ESSResourceDBStatic::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_resources", PROPERTY_HINT_NONE, "17/17:EntityResourceData", PROPERTY_USAGE_DEFAULT, "EntityResourceData"), "set_entity_resources", "get_entity_resources");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_skills", PROPERTY_HINT_NONE, "17/17:EntitySkillData", PROPERTY_USAGE_DEFAULT, "EntitySkillData"), "set_entity_skills", "get_entity_skills");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_datas", PROPERTY_HINT_NONE, "17/17:EntityData", PROPERTY_USAGE_DEFAULT, "EntityData"), "set_entity_datas", "get_entity_datas");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "spells", PROPERTY_HINT_NONE, "17/17:Spell", PROPERTY_USAGE_DEFAULT, "Spell"), "set_spells", "get_spells");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "auras", PROPERTY_HINT_NONE, "17/17:Aura", PROPERTY_USAGE_DEFAULT, "Aura"), "set_auras", "get_auras");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "craft_recipes", PROPERTY_HINT_NONE, "17/17:CraftRecipe", PROPERTY_USAGE_DEFAULT, "CraftRecipe"), "set_craft_recipes", "get_craft_recipes");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "item_templates", PROPERTY_HINT_NONE, "17/17:ItemTemplate", PROPERTY_USAGE_DEFAULT, "ItemTemplate"), "set_item_templates", "get_item_templates");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_species_datas", PROPERTY_HINT_NONE, "17/17:EntitySpeciesData", PROPERTY_USAGE_DEFAULT, "EntitySpeciesData"), "set_entity_species_datas", "get_entity_species_datas");
}

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/*
Copyright (c) 2019-2020 Péter Magyar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef ESS_RESOURCE_DB_STATIC_H
#define ESS_RESOURCE_DB_STATIC_H
#include "ess_resource_db.h"
#include "core/hash_map.h"
#include "../item_enums.h"
#include "../data/entities/xp_data.h"
#include "core/version.h"
#if VERSION_MAJOR >= 4
#define PoolStringArray PackedStringArray
#define POOL_STRING_ARRAY PACKED_STRING_ARRAY
#endif
class Aura;
class Spell;
class EntityData;
class CraftRecipe;
class ItemTemplate;
class EntityResourceData;
class EntitySkillData;
class EntityCreateInfo;
class SpellCastInfo;
class EntitySpeciesData;
class ESSResourceDBStatic : public ESSResourceDB {
GDCLASS(ESSResourceDBStatic, ESSResourceDB);
public:
String get_xp_data_path();
void set_xp_data_path(String path);
PoolStringArray get_folders() const;
void set_folders(const PoolStringArray &folders);
Ref<EntityResourceData> get_entity_resource(int class_id);
Ref<EntityResourceData> get_entity_resource_index(int index);
int get_entity_resource_count();
void add_entity_resource(Ref<EntityResourceData> cls);
Vector<Variant> get_entity_resources() const;
void set_entity_resources(const Vector<Variant> &data);
Ref<EntitySkillData> get_entity_skill(int class_id);
Ref<EntitySkillData> get_entity_skill_index(int index);
int get_entity_skill_count();
void add_entity_skill(Ref<EntitySkillData> cls);
Vector<Variant> get_entity_skills() const;
void set_entity_skills(const Vector<Variant> &data);
Ref<EntityData> get_entity_data(int class_id);
Ref<EntityData> get_entity_data_index(int index);
int get_entity_data_count();
void add_entity_data(Ref<EntityData> cls);
Vector<Variant> get_entity_datas() const;
void set_entity_datas(const Vector<Variant> &data);
Ref<Spell> get_spell(int spell_id);
Ref<Spell> get_spell_index(int index);
int get_spell_count();
void add_spell(Ref<Spell> spell);
Vector<Variant> get_spells() const;
void set_spells(const Vector<Variant> &data);
Ref<Aura> get_aura(int aura_id);
Ref<Aura> get_aura_index(int index);
int get_aura_count();
void add_aura( Ref<Aura> aura);
Vector<Variant> get_auras() const;
void set_auras(const Vector<Variant> &data);
Ref<CraftRecipe> get_craft_recipe(int craft_id);
Ref<CraftRecipe> get_craft_recipe_index(int index);
int get_craft_recipe_count();
void add_craft_recipe(Ref<CraftRecipe> aura);
Vector<Variant> get_craft_recipes() const;
void set_craft_recipes(const Vector<Variant> &data);
void add_item_template(Ref<ItemTemplate> aura);
Ref<ItemTemplate> get_item_template(int item_id);
Ref<ItemTemplate> get_item_template_index(int index);
int get_item_template_count();
Vector<Variant> get_item_templates() const;
void set_item_templates(const Vector<Variant> &data);
void add_entity_species_data(Ref<EntitySpeciesData> aura);
Ref<EntitySpeciesData> get_entity_species_data(int item_id);
Ref<EntitySpeciesData> get_entity_species_data_index(int index);
int get_entity_species_data_count();
Vector<Variant> get_entity_species_datas() const;
void set_entity_species_datas(const Vector<Variant> &data);
ESSResourceDBStatic();
~ESSResourceDBStatic();
protected:
static void _bind_methods();
private:
Vector<Ref<EntityResourceData>> _entity_resources;
Vector<Ref<EntitySkillData>> _entity_skills;
Vector<Ref<EntityData>> _entity_datas;
Vector<Ref<Spell>> _spells;
Vector<Ref<Aura>> _auras;
Vector<Ref<CraftRecipe>> _craft_recipes;
Vector<Ref<ItemTemplate>> _item_templates;
Vector<Ref<EntitySpeciesData>> _entity_species_datas;
};
#endif

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@ -27,6 +27,7 @@ SOFTWARE.
#include "scene/main/node.h"
#include "core/io/json.h"
#include "../data/entities/xp_data.h"
#include "../data/items/craft_recipe.h"
#include "../data/items/item_instance.h"

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@ -136,6 +136,8 @@ SOFTWARE.
#include "editor/ess_editor_plugin.h"
#include "database/ess_resource_db.cpp"
#include "database/ess_resource_db_static.h"
#include "database/ess_resource_db_folders.h"
static ESS *entity_data_manager = NULL;
static ProfileManager *profile_manager = NULL;
@ -251,7 +253,9 @@ void register_entity_spell_system_types() {
ClassDB::register_class<AIFormation>();
//Resources
ClassDB::register_class<ESSResourceDB>();
ClassDB::register_virtual_class<ESSResourceDB>();
ClassDB::register_class<ESSResourceDBStatic>();
ClassDB::register_class<ESSResourceDBFolders>();
//ProfileManager
ClassDB::register_class<InputProfileModifier>();