Use godot 3.x instead of 3.2 in the compile instructions.

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Relintai 2022-02-13 19:46:34 +01:00
parent 1ad9216633
commit 01f261afea

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@ -568,12 +568,12 @@ https://github.com/Relintai/broken_seals_2d.git
## Compiling
First make sure that you can compile godot. See the official docs: https://docs.godotengine.org/en/3.2/development/compiling/index.html
First make sure that you can compile godot. See the official docs: https://docs.godotengine.org/en/3.x/development/compiling/index.html
1. Clone the engine if you haven't already:
If you want Godot 3.2:
```git clone -b 3.2 https://github.com/godotengine/godot.git godot```
If you want Godot 3.x:
```git clone -b 3.x https://github.com/godotengine/godot.git godot```
If you want Godot 4.0:
```git clone https://github.com/godotengine/godot.git godot```